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How many copies did Shutter Stroll sell?

Estimated copies sold
≈ 645–1k
$1k–$3k after Steam's cut $2k–$4k before the cut
from 26 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Shutter Stroll out and predicted the genre from its 8 similar games. Every figure here, including Shutter Stroll's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 12k–34k
best case 232k (Proteus)
Games like Shutter Stroll

The middle of these games

≈ 12k–34k copies

≈ $69k–$136k after Steam's cut

from ~546 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Proteus at ≈ 177k–287k copies, ≈ $486k–$1.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 85 reviews in their first month; the spread ran 19 to 489.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Exploration (6 of 8) and First-Person (5 of 8).
The winners
Winners here lead with Procedural Generation + First-Person, priced around $9. The breakout hits carry Walking Simulator + Procedural Generation + Snow; a typical game here doesn't.
The era
The games you compared span 2013 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

PANELKI
2022
Est. copies
≈ 67k–109k
4.9x vs typical
SteamSpy 50k–100k
Est. revenue
$147k–$395k after Steam's cut $267k–$607k before the cut
$7.99
3k reviews
Very Positive
SnowAtmospheric
Proteus
2013
Est. copies
≈ 177k–287k
5.1x vs typical
SteamSpy 200k–500k
Est. revenue
$486k–$1.3M after Steam's cut $884k–$2.0M before the cut
$9.99
3k reviews
Mostly Positive
ExplorationWalking Simulator
MirrorMoon EP
2013
Est. copies
≈ 38k–62k
SteamSpy 50k–100k
Est. revenue
$157k–$422k after Steam's cut $286k–$650k before the cut
$14.99
603 reviews
Mixed
IndieExploration
Anemoiapolis: Chapter 1
2023
Est. copies
≈ 30k–48k
2.2x vs typical
SteamSpy 100k–200k
Est. revenue
$74k–$198k after Steam's cut $134k–$305k before the cut
$8.99
1k reviews
Very Positive
HorrorFirst-Person
Paradise Marsh
2022
Est. copies
≈ 13k–22k
SteamSpy under 20k
Est. revenue
$56k–$150k after Steam's cut $101k–$230k before the cut
$14.99
544 reviews
Overwhelmingly Positive
Pixel GraphicsProcedural Generation
Exit From
2021
Est. copies
≈ 14k–22k
SteamSpy 50k–100k
Est. revenue
$37k–$100k after Steam's cut $68k–$154k before the cut
$9.99
547 reviews
Very Positive
Sewer Rave
2021
Est. copies
≈ 8k–13k
SteamSpy under 20k
Est. revenue
Free
Free
313 reviews
Very Positive
The Catacombs of Solaris Revisited
2021
Est. copies
≈ 7k–11k
SteamSpy under 20k
Est. revenue
$19k–$50k after Steam's cut $34k–$78k before the cut
$9.99
275 reviews
Very Positive
PsychedelicExploration

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