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How many copies did Paradise Marsh sell?

Estimated copies sold
≈ 13k–22k
$56k–$150k after Steam's cut $101k–$230k before the cut
from 544 reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Paradise Marsh out and predicted the genre from its 8 similar games. Every figure here, including Paradise Marsh's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–2k
best case 22.6M (No Man's Sky)
Games like Paradise Marsh

The middle of these games

≈ 1k–2k copies

≈ $2k–$6k after Steam's cut

from ~44 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: No Man's Sky at ≈ 17.2M–28.0M copies, ≈ $284.5M–$764.9M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Exploration (5 of 8) and Procedural Generation (4 of 8).
The winners
Winners here lead with Exploration + Procedural Generation, priced around $35. The breakout hits carry Procedural Generation + Open World Survival Craft + Space; a typical game here doesn't.
The era
The games you compared span 2013 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

No Man's Sky
2016
Est. copies
≈ 17.2M–28.0M
9421x vs typical
SteamSpy 5M–10M
Est. revenue
$284.5M–$764.9M after Steam's cut $517.2M–$1176.7M before the cut
$59.99
415k reviews
Very Positive
Open WorldOpen World Survival Craft
Proteus
2013
Est. copies
≈ 177k–287k
64x vs typical
SteamSpy 200k–500k
Est. revenue
$486k–$1.3M after Steam's cut $884k–$2.0M before the cut
$9.99
3k reviews
Mostly Positive
ExplorationWalking Simulator
Underground Keeper
2016
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$3k–$9k after Steam's cut $6k–$13k before the cut
$4.99
56 reviews
Mostly Positive
CasualIndie
Pattern
2020
Est. copies
≈ 843–1k
SteamSpy under 20k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before the cut
$14.99
34 reviews
Mostly Positive
Walking SimulatorExploration
Overseas
2019
Est. copies
≈ 749–1k
SteamSpy under 20k
Est. revenue
$616–$2k after Steam's cut $1k–$3k before the cut
$2.99
26 reviews
Mostly Positive
IndieSimulation
Guppy
2017
Est. copies
≈ 2k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$2.99
44 reviews
Mixed
NatureUnderwater
Oneiro
2021
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $3k–$7k before the cut
$4.99
50 reviews
Very Positive
Dungeon CrawlerPerma Death
Open Ocean
2019
Est. copies
≈ 58–94
too small to compare
SteamSpy under 20k
Est. revenue
$32–$85 after Steam's cut $58–$131 before the cut
$1.99
2 reviews
2 user reviews
NatureEducation

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