Sign in
wishvane

How many copies did MirrorMoon EP sell?

Estimated copies sold
≈ 38k–62k
$157k–$422k after Steam's cut $286k–$650k before the cut
from 603 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left MirrorMoon EP out and predicted the genre from its 8 similar games. Every figure here, including MirrorMoon EP's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 12k–42k
best case 1.5M (Antichamber)
Games like MirrorMoon EP

The middle of these games

≈ 12k–42k copies

≈ $24k–$166k after Steam's cut

from ~676 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Antichamber at ≈ 1.1M–1.8M copies, ≈ $6.2M–$16.6M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 215 reviews in their first month; the spread ran 69 to 681.
The genre you'd be entering
Your set
Your set clusters on Puzzle (8 of 8) and Exploration (7 of 8).
The winners
Winners here lead with Puzzle + First-Person, priced around $20. The breakout hits carry First-Person + Surreal + Singleplayer; a typical game here doesn't.
The era
The games you compared span 2013 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Linelith
2022
Est. copies
≈ 36k–59k
2.2x vs typical
SteamSpy 50k–100k
Est. revenue
$30k–$80k after Steam's cut $54k–$123k before the cut
$2.99
1k reviews
Overwhelmingly Positive
CasualPuzzle
Antichamber
2013
Est. copies
≈ 1.1M–1.8M
26x vs typical
SteamSpy 1M–2M
Est. revenue
$6.2M–$16.6M after Steam's cut $11.2M–$25.5M before the cut
$19.99
18k reviews
Overwhelmingly Positive
PuzzleFirst-Person
The Electrifying Incident: A Monster Mini-Expedition
2025
Est. copies
≈ 5k–8k
SteamSpy 20k–50k
Est. revenue
$7k–$19k after Steam's cut $13k–$29k before the cut
$4.99
206 reviews
Very Positive
PuzzleSokoban
Nodes Escape
2023
Est. copies
≈ 14k–22k
SteamSpy 50k–100k
Est. revenue
$7k–$20k after Steam's cut $14k–$31k before the cut
$1.99
551 reviews
Very Positive
Word GamePuzzle
Kairo
2013
Est. copies
≈ 111k–180k
2.6x vs typical
SteamSpy 100k–200k
Est. revenue
$152k–$409k after Steam's cut $277k–$629k before the cut
$4.99
2k reviews
Mostly Positive
PuzzleExploration
4D Golf
2024
Est. copies
≈ 20k–32k
SteamSpy 20k–50k
Est. revenue
$109k–$294k after Steam's cut $199k–$452k before the cut
$19.99
801 reviews
Overwhelmingly Positive
CasualMini Golf
Manifold Garden
2020
Est. copies
≈ 211k–343k
13x vs typical
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before the cut
$19.99
9k reviews
Overwhelmingly Positive
PuzzleSurreal
Recursive Ruin
2022
Est. copies
≈ 8k–13k
SteamSpy under 20k
Est. revenue
$33k–$90k after Steam's cut $61k–$138k before the cut
$14.99
326 reviews
Mostly Positive
Puzzle-PlatformerPuzzle

Sizing up your own game? See what its genre can realistically do before you build it.