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How big is Arcadegeddon?

Estimated owners
≈ 25k–40k
from 1k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Arcadegeddon out and predicted the genre from its 8 similar games. Every figure here, including Arcadegeddon's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–3k
best case 47k (Vellum)
Games like Arcadegeddon

The middle of these games

≈ 1k–3k copies

≈ $1k–$9k after Steam's cut

from ~69 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Vellum at ≈ 36k–58k copies, ≈ $197k–$529k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 61 reviews in their first month; the spread ran 19 to 853.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Rogue-lite (5 of 8) and Third-Person Shooter (5 of 8).
The winners
Winners here lead with Action Roguelike + Third-Person Shooter, priced around $20. The breakout hits carry Online Co-Op + Fantasy + 3D; a typical game here doesn't.
The era
The games you compared span 2019 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Vellum
2025
Est. copies
≈ 36k–58k
21x vs typical
SteamSpy 20k–50k
Est. revenue
$197k–$529k after Steam's cut $358k–$814k before the cut
$19.99
1k reviews
Very Positive
Action RoguelikeThird-Person Shooter
Iron Jaw
2022
Est. copies
≈ 2k–3k
SteamSpy 20k–50k
Est. revenue
Free
Free
73 reviews
Mixed
Action RoguelikeHero Shooter
Hovership Havoc
2019
Est. copies
≈ 893–1k
SteamSpy 50k–100k
Est. revenue
$1k–$4k after Steam's cut $3k–$6k before the cut
$5.99
31 reviews
Mostly Positive
B-12
2019
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
Free
Free
43 reviews
Positive
ActionIndie
YUKI Space Ranger
2021
Est. copies
≈ 2k–3k
SteamSpy 20k–50k
Est. revenue
$5k–$13k after Steam's cut $9k–$19k before the cut
$9.99
69 reviews
Very Positive
ArcadeRogue-lite
Trianga's Project: Battle Splash 2.0
2023
Est. copies
≈ 3k–5k
1.7x vs typical
SteamSpy under 20k
Est. revenue
$783–$2k after Steam's cut $1k–$3k before the cut
$0.99
116 reviews
Very Positive
Arena ShooterHero Shooter
Motordoom
2024
Est. copies
≈ 4k–7k
2.6x vs typical
SteamSpy under 20k
Est. revenue
$17k–$46k after Steam's cut $31k–$71k before the cut
$13.99
181 reviews
Very Positive
SkateboardingBMX
X-teroids
2024
Est. copies
≈ 843–1k
SteamSpy 100k–200k
Est. revenue
$229–$617 after Steam's cut $417–$949 before the cut
$0.99
34 reviews
Positive
CasualAction

Sizing up your own game? See what its genre can realistically do before you build it.