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How many copies did Motordoom sell?

Estimated copies sold
≈ 4k–7k
$17k–$46k after Steam's cut $31k–$71k before the cut
from 181 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Motordoom out and predicted the genre from its 8 similar games. Every figure here, including Motordoom's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 9k–52k
best case 145k (BMX Streets)
Games like Motordoom

The middle of these games

≈ 9k–52k copies

≈ $19k–$280k after Steam's cut

from ~536 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: BMX Streets at ≈ 110k–179k copies, ≈ $758k–$2.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 220 reviews in their first month; the spread ran 6 to 1k.
The genre you'd be entering
Your set
Your set clusters on Skateboarding (5 of 8) and Sports (5 of 8).
The winners
Winners here lead with Sports + Simulation, priced around $25.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

STREET UNi X
2024
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$12k–$32k after Steam's cut $22k–$49k before the cut
$19.99
87 reviews
Very Positive
SkateboardingBMX
BMX Streets
2024
Est. copies
≈ 110k–179k
8.3x vs typical
SteamSpy 50k–100k
Est. revenue
$758k–$2.0M after Steam's cut $1.4M–$3.1M before the cut
$24.99
4k reviews
Very Positive
SportsSimulation
BMX The Game
2020
Est. copies
≈ 15k–24k
SteamSpy 20k–50k
Est. revenue
$102k–$275k after Steam's cut $186k–$424k before the cut
$24.99
601 reviews
Mixed
BMXSports
STORROR Parkour Pro
2025
Est. copies
≈ 44k–71k
3.3x vs typical
SteamSpy 20k–50k
Est. revenue
$299k–$805k after Steam's cut $544k–$1.2M before the cut
$24.99
2k reviews
Mostly Positive
Early AccessParkour
The Ramp
2021
Est. copies
≈ 39k–63k
2.9x vs typical
SteamSpy 50k–100k
Est. revenue
$63k–$171k after Steam's cut $115k–$263k before the cut
$5.99
2k reviews
Very Positive
SkateboardingSports
California Games (C64/DOS/Atari/Lynx/NES/SMS/Genesis)
2020
Est. copies
≈ 570–927
SteamSpy 20k–50k
Est. revenue
$2k–$4k after Steam's cut $3k–$6k before the cut
$9.99
23 reviews
Mixed
RetroSports
Froggy's Battle
2023
Est. copies
≈ 12k–19k
SteamSpy under 20k
Est. revenue
$6k–$17k after Steam's cut $12k–$26k before the cut
$1.99
470 reviews
Very Positive
Action RoguelikeRogue-lite
Helskate
2025
Est. copies
≈ 9k–14k
SteamSpy under 20k
Est. revenue
$59k–$159k after Steam's cut $108k–$245k before the cut
$24.99
348 reviews
Mixed
SkateboardingAction Roguelike

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