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How many copies did Astellia Royal sell?

Estimated copies sold
≈ 12k–19k
from 471 reviews (Mostly Negative)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Astellia Royal out and predicted the genre from its 8 similar games. Every figure here, including Astellia Royal's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5.6M–7.8M
best case 35.1M (ARK: Survival Evolved)
Games like Astellia Royal

The middle of these games

≈ 5.6M–7.8M copies

≈ $84.1M–$109.5M after Steam's cut

from ~165k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Action RPG (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: ARK: Survival Evolved at ≈ 26.7M–43.4M copies, ≈ $110.1M–$296.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 114k reviews in their first month; the spread ran 57k to 128k.
The genre you'd be entering
Your set
Your set clusters on Action RPG (3 of 8) and MMORPG (3 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $15. The breakout hits carry Dinosaurs + Crafting + Adventure; a typical game here doesn't.
The era
The games you compared span 2013 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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