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How many copies did Madshot sell?

Estimated copies sold
≈ 7k–11k
$39k–$104k after Steam's cut $70k–$160k before the cut
from 283 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Madshot out and predicted the genre from its 8 similar games. Every figure here, including Madshot's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 314k–1.7M
best case 1.3M (Sonic Mania)
Games like Madshot

The middle of these games

≈ 314k–1.7M copies

≈ $2.4M–$7.6M after Steam's cut

from ~14k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Sonic Mania at ≈ 991k–1.6M copies, ≈ $5.5M–$14.7M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Fast-Paced (8 of 8) and Platformer (8 of 8).
The winners
Winners here lead with Platformer + Classic, priced around $20.
The era
The games you compared span 2011 to 2017, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 43 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

10 Second Ninja X
2016
Est. copies
≈ 138k–224k
SteamSpy 500k–1M
Est. revenue
$379k–$1.0M after Steam's cut $689k–$1.6M before the cut
$9.99
3k reviews
Mostly Positive
ActionIndie
Sonic Lost World
2015
Est. copies
≈ 273k–444k
SteamSpy 200k–500k
Est. revenue
$2.3M–$6.1M after Steam's cut $4.1M–$9.3M before the cut
$29.99
6k reviews
Mixed
AdventurePlatformer
Sonic Forces
2017
Est. copies
≈ 296k–482k
SteamSpy 500k–1M
Est. revenue
$3.3M–$8.8M after Steam's cut $5.9M–$13.5M before the cut
$39.99
9k reviews
Mixed
Great Soundtrack3D Platformer
Bleed
2013
Est. copies
≈ 121k–196k
SteamSpy 100k–200k
Est. revenue
$166k–$446k after Steam's cut $302k–$686k before the cut
$4.99
2k reviews
Very Positive
ActionIndie
Sonic Generations Collection
2011
Est. copies
≈ 1.6M–2.6M
1.9x vs typical
SteamSpy 500k–1M
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Free
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25k reviews
Very Positive
PlatformerGreat Soundtrack
Sonic Adventure DX
2011
Est. copies
≈ 1.2M–1.9M
SteamSpy 500k–1M
Est. revenue
$2.6M–$7.0M after Steam's cut $4.7M–$10.7M before the cut
$7.99
19k reviews
Very Positive
PlatformerGreat Soundtrack
Sonic Adventure 2
2012
Est. copies
≈ 1.8M–2.9M
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
$4.9M–$13.3M after Steam's cut $9.0M–$20.5M before the cut
$9.99
28k reviews
Very Positive
ActionGreat Soundtrack
Sonic Mania
2017
Est. copies
≈ 991k–1.6M
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
$5.5M–$14.7M after Steam's cut $9.9M–$22.5M before the cut
$19.99
29k reviews
Very Positive
Great Soundtrack2D

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