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wishvane

How many copies did Player City sell?

Estimated copies sold
≈ 50–81
$165–$442 after Steam's cut $300–$680 before the cut
from 2 reviews (2 user reviews)
Thin evidence: 2 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Player City out and predicted the genre from its 8 similar games. Every figure here, including Player City's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6k–39k
best case 70k (Wild West Legacy)
Games like Player City

The middle of these games

≈ 6k–39k copies

≈ $42k–$195k after Steam's cut

from ~466 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Simulation (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Wild West Legacy at ≈ 53k–86k copies, ≈ $394k–$1.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 84 reviews in their first month; the spread ran 56 to 2k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Simulation (4 of 8) and Interactive Fiction (3 of 8).
The winners
Winners here lead with Western + Simulation, priced around $27.
The era
Only 2 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
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SteamSpy under 20k
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ViolentVisual Novel
I Am Jesus Christ: Prologue
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2.6x vs typical
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ActionAdventure
Green Hell VR
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≈ 31k–51k
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1k reviews
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Gilded Shadows
2022
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≈ 5k–8k
SteamSpy 20k–50k
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$41k–$109k after Steam's cut $74k–$168k before the cut
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199 reviews
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OtomeVisual Novel
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2024
Est. copies
≈ 53k–86k
4.6x vs typical
SteamSpy 50k–100k
Est. revenue
$394k–$1.1M after Steam's cut $717k–$1.6M before the cut
$26.99
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WesternSimulation
Dread X Collection
2020
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≈ 16k–26k
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Est. revenue
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Gnomes & Goblins
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Est. copies
≈ 3k–5k
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IndieCasual
Black Light Kills
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Action-AdventureFirst-Person

Sizing up your own game? See what its genre can realistically do before you build it.