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How many copies did Ikonei Island: An Earthlock Adventure sell?

Estimated copies sold
≈ 12k–19k
$81k–$217k after Steam's cut $147k–$334k before the cut
from 474 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Ikonei Island: An Earthlock Adventure out and predicted the genre from its 8 similar games. Every figure here, including Ikonei Island: An Earthlock Adventure's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 225k–466k
best case 949k (Moonlighter)
Games like Ikonei Island: An Earthlock Adventure

The middle of these games

≈ 225k–466k copies

≈ $1.2M–$3.6M after Steam's cut

from ~7k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Sandbox (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Moonlighter at ≈ 723k–1.2M copies, ≈ $4.0M–$10.7M after Steam's cut.

What it took to get here
About half the games that made it here had over 4k reviews in their first month; the spread ran 2k to 11k.
The genre you'd be entering
Your set
Your set clusters on Sandbox (3 of 8) and Simulation (3 of 8).
The winners
Winners here lead with Hack and Slash + Dungeon Crawler, priced around $20.
The era
The games you compared span 2015 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Moonlighter
2018
Est. copies
≈ 723k–1.2M
3.3x vs typical
SteamSpy 2M–5M
Est. revenue
$4.0M–$10.7M after Steam's cut $7.2M–$16.4M before the cut
$19.99
24k reviews
Very Positive
Hack and SlashPixel Graphics
Little Witch in the Woods
2025
Est. copies
≈ 324k–526k
1.8x vs typical
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.2M–$7.4M before the cut
$19.99
13k reviews
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Early AccessCute
Endless Sky
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≈ 346k–562k
SteamSpy 1M–2M
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Free
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ZERO Sievert
2024
Est. copies
≈ 382k–621k
2.1x vs typical
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$2.1M–$5.6M after Steam's cut $3.8M–$8.7M before the cut
$19.99
15k reviews
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Extraction ShooterSurvival
Reassembly
2015
Est. copies
≈ 200k–325k
SteamSpy 200k–500k
Est. revenue
$824k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
$14.99
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BuildingSpace
Necrosmith
2022
Est. copies
≈ 133k–216k
SteamSpy 500k–1M
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$109k–$293k after Steam's cut $198k–$451k before the cut
$2.99
5k reviews
Very Positive
ZombiesAction Roguelike
Ultimate Epic Battle Simulator 2
2023
Est. copies
≈ 185k–300k
SteamSpy 200k–500k
Est. revenue
$1.0M–$2.7M after Steam's cut $1.8M–$4.2M before the cut
$19.99
7k reviews
Very Positive
SimulationSandbox
Keplerth
2022
Est. copies
≈ 103k–168k
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Est. revenue
$425k–$1.1M after Steam's cut $773k–$1.8M before the cut
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Very Positive
AdventureExploration

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