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How many copies did Golf Club Nostalgia sell?

Estimated copies sold
≈ 40k–65k
$109k–$294k after Steam's cut $199k–$453k before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Golf Club Nostalgia out and predicted the genre from its 8 similar games. Every figure here, including Golf Club Nostalgia's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 458k–2.4M
best case 5.8M (Celeste)
Games like Golf Club Nostalgia

The middle of these games

≈ 458k–2.4M copies

≈ $2.5M–$20.6M after Steam's cut

from ~13k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Celeste at ≈ 4.4M–7.2M copies, ≈ $24.5M–$65.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 3k reviews in their first month; the spread ran 911 to 3k.
The genre you'd be entering
Your set
Your set clusters on 2D Platformer (6 of 8) and Platformer (6 of 8).
The winners
Winners here lead with Precision Platformer + Platformer, priced around $20.
The era
The games you compared span 2009 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

INSIDE
2016
Est. copies
≈ 3.1M–5.1M
5.9x vs typical
SteamSpy 2M–5M
Est. revenue
$21.6M–$58.2M after Steam's cut $39.4M–$89.5M before the cut
$24.99
76k reviews
Overwhelmingly Positive
2.5DPuzzle-Platformer
Celeste
2018
Est. copies
≈ 4.4M–7.2M
11x vs typical
SteamSpy 2M–5M
Est. revenue
$24.5M–$65.8M after Steam's cut $44.5M–$101.2M before the cut
$19.99
146k reviews
Overwhelmingly Positive
Braid
2009
Est. copies
≈ 629k–1.0M
SteamSpy 1M–2M
Est. revenue
$2.6M–$7.0M after Steam's cut $4.7M–$10.7M before the cut
$14.99
10k reviews
Very Positive
Puzzle-PlatformerPuzzle
Thomas Was Alone
2012
Est. copies
≈ 593k–964k
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.4M after Steam's cut $3.0M–$6.7M before the cut
$9.99
9k reviews
Very Positive
PlatformerNarration
INMOST
2020
Est. copies
≈ 183k–297k
SteamSpy 200k–500k
Est. revenue
$753k–$2.0M after Steam's cut $1.4M–$3.1M before the cut
$14.99
7k reviews
Very Positive
IndiePixel Graphics
Trine 2: Complete Story
2013
Est. copies
≈ 1.4M–2.3M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$7.7M–$20.6M after Steam's cut $13.9M–$31.7M before the cut
$19.99
22k reviews
Overwhelmingly Positive
Puzzle-PlatformerPlatformer
Webbed
2021
Est. copies
≈ 378k–615k
SteamSpy 500k–1M
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.3M before the cut
$9.99
15k reviews
Overwhelmingly Positive
2D PlatformerCute
Neva
2024
Est. copies
≈ 262k–426k
SteamSpy 100k–200k
Est. revenue
$1.4M–$3.9M after Steam's cut $2.6M–$6.0M before the cut
$19.99
11k reviews
Very Positive
AdventurePlatformer

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