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How many copies did Help Me! sell?

Estimated copies sold
≈ 8k–13k
from 311 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Help Me! out and predicted the genre from its 8 similar games. Every figure here, including Help Me!'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 192k–790k
best case 1.2M (LoveChoice)
Games like Help Me!

The middle of these games

≈ 192k–790k copies

≈ $540k–$1.8M after Steam's cut

from ~7k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Visual Novel (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: LoveChoice at ≈ 908k–1.5M copies, ≈ $497k–$1.3M after Steam's cut.

What it took to get here
About half the games that made it here had over 3k reviews in their first month; the spread ran 581 to 7k.
The genre you'd be entering
Your set
Your set clusters on Visual Novel (4 of 8) and Anime (3 of 8).
The winners
Winners here lead with Romance + Dating Sim, priced around $2.
The era
The games you compared span 2015 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

LoveChoice
2021
Est. copies
≈ 908k–1.5M
5.4x vs typical
SteamSpy 1M–2M
Est. revenue
$497k–$1.3M after Steam's cut $903k–$2.1M before the cut
$1.99
37k reviews
Very Positive
RomanceDating Sim
Her Story
2015
Est. copies
≈ 507k–824k
1.5x vs typical
SteamSpy 1M–2M
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.8M before the cut
$9.99
10k reviews
Very Positive
InvestigationTyping
SIMULACRA
2017
Est. copies
≈ 161k–261k
SteamSpy 200k–500k
Est. revenue
$221k–$593k after Steam's cut $401k–$913k before the cut
$4.99
5k reviews
Very Positive
HorrorDetective
Our End of the World
2017
Est. copies
≈ 167k–271k
SteamSpy 100k–200k
Est. revenue
$458k–$1.2M after Steam's cut $833k–$1.9M before the cut
$9.99
5k reviews
Mostly Positive
Sexual ContentDating Sim
The Witness
2016
Est. copies
≈ 887k–1.4M
3.1x vs typical
SteamSpy 1M–2M
Est. revenue
$9.8M–$26.2M after Steam's cut $17.7M–$40.3M before the cut
$39.99
21k reviews
Very Positive
PuzzleExploration
The Operator
2024
Est. copies
≈ 219k–355k
SteamSpy 500k–1M
Est. revenue
$842k–$2.3M after Steam's cut $1.5M–$3.5M before the cut
$13.99
9k reviews
Very Positive
DetectiveInvestigation
Some Some Convenience Store
2020
Est. copies
≈ 77k–125k
SteamSpy 200k–500k
Est. revenue
$317k–$852k after Steam's cut $576k–$1.3M before the cut
$14.99
3k reviews
Overwhelmingly Positive
Dating SimMature
Pretty Angel
2019
Est. copies
≈ 101k–165k
SteamSpy 100k–200k
Est. revenue
$28k–$74k after Steam's cut $50k–$114k before the cut
$0.99
4k reviews
Very Positive
Sexual ContentCasual

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