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How big is Tafl Champions: Ancient Chess?

Estimated owners
≈ 546–887
from 22 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Tafl Champions: Ancient Chess out and predicted the genre from its 8 similar games. Every figure here, including Tafl Champions: Ancient Chess's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4k–12k
best case 19k (The Conquest of Go)
Games like Tafl Champions: Ancient Chess

The middle of these games

≈ 4k–12k copies

≈ $21k–$84k after Steam's cut

from ~229 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: The Conquest of Go at ≈ 14k–23k copies, ≈ $60k–$160k after Steam's cut.

What it took to get here
About half the games that made it here had over 53 reviews in their first month; the spread ran 6 to 499.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Board Game (8 of 8) and Tabletop (4 of 8).
The winners
Winners here lead with Turn-Based + Board Game, priced around $15.
The era
The games you compared span 2018 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Pic-Me!
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Est. copies
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1.9x vs typical
SteamSpy under 20k
Est. revenue
$20k–$55k after Steam's cut $37k–$85k before the cut
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TabletopFunny
Undaunted Normandy
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Free
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ChessCraft
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Est. copies
≈ 2k–3k
SteamSpy 20k–50k
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$3k–$9k after Steam's cut $6k–$14k before the cut
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ChessArtificial Intelligence
The Conquest of Go
2025
Est. copies
≈ 14k–23k
2.5x vs typical
SteamSpy 20k–50k
Est. revenue
$60k–$160k after Steam's cut $108k–$246k before the cut
$14.99
582 reviews
Very Positive
Early AccessTurn-Based
Roll Player - The Board Game
2023
Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
$20k–$53k after Steam's cut $36k–$82k before the cut
$14.99
193 reviews
Very Positive
Board GameStrategy
Raiders of the North Sea
2019
Est. copies
≈ 8k–12k
SteamSpy under 20k
Est. revenue
$31k–$85k after Steam's cut $57k–$130k before the cut
$14.99
265 reviews
Very Positive
StrategyIndie
Jolly Battle
2018
Est. copies
≈ 3k–5k
SteamSpy 20k–50k
Est. revenue
$2k–$4k after Steam's cut $3k–$7k before the cut
$1.99
99 reviews
Very Positive
CasualBoard Game
Gaia Project
2021
Est. copies
≈ 9k–15k
1.6x vs typical
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Est. revenue
$62k–$166k after Steam's cut $112k–$255k before the cut
$24.99
362 reviews
Very Positive
StrategyCasual

Sizing up your own game? See what its genre can realistically do before you build it.