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How many copies did El Shaddai ASCENSION OF THE METATRON HD Remaster sell?

Estimated copies sold
≈ 13k–21k
$105k–$281k after Steam's cut $190k–$432k before the cut
from 511 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left El Shaddai ASCENSION OF THE METATRON HD Remaster out and predicted the genre from its 8 similar games. Every figure here, including El Shaddai ASCENSION OF THE METATRON HD Remaster's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 108k–3.0M
best case 39.3M (Black Myth: Wukong)
Games like El Shaddai ASCENSION OF THE METATRON HD Remaster

The middle of these games

≈ 108k–3.0M copies

≈ $1.4M–$42.2M after Steam's cut

from ~8k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Black Myth: Wukong at ≈ 30.0M–48.7M copies, ≈ $494.5M–$1329.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 908 reviews in their first month; the spread ran 464 to 836k.
The genre you'd be entering
Your set
Your set clusters on Mythology (6 of 8) and Action-Adventure (5 of 8).
The winners
Winners here lead with Mythology + Action RPG, priced around $60.
The era
The games you compared span 2017 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Black Myth: Wukong
2024
Est. copies
≈ 30.0M–48.7M
158x vs typical
SteamSpy 50M–100M
Est. revenue
$494.5M–$1329.5M after Steam's cut $899.1M–$2045.4M before the cut
$59.99
1.2M reviews
Overwhelmingly Positive
MythologyAction RPG
BLACKTAIL
2022
Est. copies
≈ 70k–114k
SteamSpy 500k–1M
Est. revenue
$579k–$1.6M after Steam's cut $1.1M–$2.4M before the cut
$29.99
3k reviews
Very Positive
Story RichAction-Adventure
Immortals Fenyx Rising
2022
Est. copies
≈ 115k–187k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.2M before the cut
$39.99
5k reviews
Mostly Positive
AdventureOpen World
鬼谷八荒 Tale of Immortal
2023
Est. copies
≈ 5.6M–9.1M
29x vs typical
SteamSpy 2M–5M
Est. revenue
$30.6M–$82.3M after Steam's cut $55.7M–$126.7M before the cut
$19.99
225k reviews
Mixed
ManagementSingleplayer
Raji: An Ancient Epic
2020
Est. copies
≈ 70k–114k
SteamSpy under 20k
Est. revenue
$483k–$1.3M after Steam's cut $878k–$2.0M before the cut
$24.99
3k reviews
Very Positive
RelaxingMythology
Asterigos: Curse of the Stars
2022
Est. copies
≈ 86k–140k
SteamSpy 100k–200k
Est. revenue
$831k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
$34.99
3k reviews
Mostly Positive
Female ProtagonistSouls-like
Okami HD
2017
Est. copies
≈ 368k–598k
SteamSpy 500k–1M
Est. revenue
$2.0M–$5.4M after Steam's cut $3.7M–$8.4M before the cut
$19.99
11k reviews
Very Positive
AdventureMythology
God of War Ragnarök
2024
Est. copies
≈ 1.2M–2.0M
6.5x vs typical
SteamSpy 1M–2M
Est. revenue
$20.3M–$54.7M after Steam's cut $37.0M–$84.1M before the cut
$59.99
50k reviews
Very Positive
ActionAdventure

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