Sign in
wishvane

How many copies did High On Life sell?

Estimated copies sold
≈ 634k–1.0M
$7.0M–$18.7M after Steam's cut $12.7M–$28.8M before the cut
from 26k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left High On Life out and predicted the genre from its 8 similar games. Every figure here, including High On Life's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 32k–15.0M
best case 38.6M (Portal 2)
Games like High On Life

The middle of these games

≈ 32k–15.0M copies

≈ $75k–$70.2M after Steam's cut

from ~23k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Portal 2 at ≈ 29.4M–47.8M copies, ≈ $80.8M–$217.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 732 reviews in their first month; the spread ran 4 to 7k.
The genre you'd be entering
Your set
Your set clusters on Dark Humor (7 of 8) and First-Person (6 of 8).
The winners
Winners here lead with Platformer + Puzzle, priced around $10.
The era
The games you compared span 2011 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Take me, Vitaly
2024
Est. copies
≈ 31k–50k
SteamSpy 50k–100k
Est. revenue
$51k–$137k after Steam's cut $93k–$211k before the cut
$5.99
1k reviews
Overwhelmingly Positive
HorrorDark Humor
The Spy Who Shrunk Me
2019
Est. copies
≈ 4k–6k
SteamSpy 50k–100k
Est. revenue
$10k–$26k after Steam's cut $18k–$40k before the cut
$9.99
123 reviews
Mostly Positive
FPSShooter
POSTAL 2
2012
Est. copies
≈ 8.7M–14.1M
6.0x vs typical
SteamSpy 5M–10M
Est. revenue
$23.8M–$64.0M after Steam's cut $43.3M–$98.5M before the cut
$9.99
137k reviews
Overwhelmingly Positive
ViolentDark Humor
Portal 2
2011
Est. copies
≈ 29.4M–47.8M
21x vs typical
SteamSpy 5M–10M
Est. revenue
$80.8M–$217.4M after Steam's cut $147.0M–$334.4M before the cut
$9.99
466k reviews
Overwhelmingly Positive
Borderlands 2
2012
Est. copies
≈ 19.7M–32.1M
14x vs typical
SteamSpy 10M–20M
Est. revenue
$108.4M–$291.6M after Steam's cut $197.2M–$448.6M before the cut
$19.99
312k reviews
Very Positive
LootShooter
Who's Your Daddy?!
2016
Est. copies
≈ 1.3M–2.2M
SteamSpy 2M–5M
Est. revenue
$3.7M–$9.8M after Steam's cut $6.6M–$15.1M before the cut
$9.99
32k reviews
Mostly Positive
FunnyMultiplayer
Breed Kim Il-Sung
2024
Est. copies
≈ 273–443
SteamSpy under 20k
Est. revenue
$74–$200 after Steam's cut $135–$307 before the cut
$0.99
11 reviews
Positive
ActionAdventure
POSTAL 4: No Regerts
2022
Est. copies
≈ 333k–541k
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.6M before the cut
$19.99
13k reviews
Mixed
AdventureGore

Sizing up your own game? See what its genre can realistically do before you build it.