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How many copies did Monkey vs Dino sell?

Estimated copies sold
≈ 1k–2k
$76k–$205k after Steam's cut $139k–$316k before the cut
from 56 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Monkey vs Dino out and predicted the genre from its 8 similar games. Every figure here, including Monkey vs Dino's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4k–143k
best case 456k (Haste)
Games like Monkey vs Dino

The middle of these games

≈ 4k–143k copies

≈ $26k–$445k after Steam's cut

from ~753 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Haste at ≈ 347k–564k copies, ≈ $1.9M–$5.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 59 to 6k.
The genre you'd be entering
Your set
Your set clusters on 3D Platformer (6 of 8) and Action Roguelike (6 of 8).
The winners
Winners here lead with Fast-Paced + Female Protagonist, priced around $20.
The era
The games you compared span 2017 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Fallback
2019
Est. copies
≈ 12k–19k
SteamSpy under 20k
Est. revenue
$32k–$85k after Steam's cut $58k–$131k before the cut
$9.99
400 reviews
Very Positive
Action Roguelike2D Platformer
ALTF4
2021
Est. copies
≈ 268k–435k
14x vs typical
SteamSpy 200k–500k
Est. revenue
$220k–$592k after Steam's cut $401k–$911k before the cut
$2.99
11k reviews
Mostly Positive
RunnerPhysics
Phantom Abyss
2024
Est. copies
≈ 56k–90k
3.0x vs typical
SteamSpy 200k–500k
Est. revenue
$305k–$820k after Steam's cut $555k–$1.3M before the cut
$19.99
2k reviews
Very Positive
ActionAdventure
Haste
2025
Est. copies
≈ 347k–564k
19x vs typical
SteamSpy 100k–200k
Est. revenue
$1.9M–$5.1M after Steam's cut $3.5M–$7.9M before the cut
$19.99
14k reviews
Very Positive
Fast-PacedAction
Trapped Souls
2017
Est. copies
≈ 1k–2k
SteamSpy 50k–100k
Est. revenue
$2k–$4k after Steam's cut $3k–$6k before the cut
$4.99
33 reviews
Positive
Early AccessSouls-like
琉隐
2021
Est. copies
≈ 3k–6k
SteamSpy under 20k
Est. revenue
$8k–$23k after Steam's cut $15k–$35k before the cut
$8.99
137 reviews
Mixed
Open WorldAction RPG
Love Love School Days
2023
Est. copies
≈ 27k–45k
SteamSpy 100k–200k
Est. revenue
$45k–$121k after Steam's cut $82k–$187k before the cut
$5.99
1k reviews
Overwhelmingly Positive
CuteDating Sim
Mythical Concept STARNAUT
2025
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$16k–$42k after Steam's cut $29k–$65k before the cut
$29.99
77 reviews
Very Positive
Action RoguelikeAuto Battler

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