wishvane
How many copies did Dunjungle sell?
Estimated copies sold
≈ 18k–29k
$73k–$197k net $133k–$302k gross
from 739 reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dunjungle out and predicted the genre from its 8 similar games. Every figure here, including Dunjungle's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 7.2M–7.2M
best case 13.1M (Deep Rock Galactic)
The Rogue-like lane

A big, proven genre, though hit-driven: most sell around 7.2M copies, while a few break out far above.

A typical game
≈ 7.2M copies
≈ $69.9M after Steam's cut
from ~182k reviews
Best case
≈ 13.1M copies
Deep Rock Galactic · ≈ $151.6M after Steam's cut
from 378k reviews
A breakout hit, far above a typical game.

1 of your 8 games sit in the typical range; 4 are breakout hits far above it, and 3 are too small to compare.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Action Roguelike + Rogue-lite, priced around $25.
  • The breakout hits carry Indie + Action + Singleplayer; a typical game here doesn't.
  • None of the games you compared shipped in the last two years; the newest is from 2023. That says more about your picks than about the market, so add newer similar games to read the timing.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2021
Est. copies
≈ 2.6M–4.2M
too small to compare
SteamSpy 2M–5M
Est. revenue
$14.1M–$37.9M net $25.6M–$58.3M gross
$19.99
103k reviews
Very Positive
Rogue-liteFPS +6
2018
Est. copies
≈ 5.5M–9.0M
SteamSpy 5M–10M
Est. revenue
$37.9M–$102.0M net $68.9M–$156.9M gross
$24.99
182k reviews
Overwhelmingly Positive
AdventureAction Roguelike +6
2020
Est. copies
≈ 8.1M–13.1M
1.7x vs typical
SteamSpy 5M–10M
Est. revenue
$55.4M–$149.0M net $100.8M–$229.3M gross
$24.99
306k reviews
Overwhelmingly Positive
Action RoguelikeRogue-lite +6
2023
Est. copies
≈ 2.8M–4.5M
too small to compare
SteamSpy 2M–5M
Est. revenue
$3.8M–$10.3M net $7.0M–$15.8M gross
$4.99
116k reviews
Overwhelmingly Positive
Rogue-likeSingleplayer +6
2020
Est. copies
≈ 2.3M–3.8M
too small to compare
SteamSpy 2M–5M
Est. revenue
$12.7M–$34.2M net $23.1M–$52.6M gross
$19.99
88k reviews
Overwhelmingly Positive
PhysicsRogue-like +6
2020
Est. copies
≈ 9.2M–15.0M
1.9x vs typical
SteamSpy 5M–10M
Est. revenue
$63.5M–$170.7M net $115.4M–$262.6M gross
$24.99
350k reviews
Very Positive
Third-Person ShooterAction Roguelike +6
2022
Est. copies
≈ 6.3M–10.3M
SteamSpy 5M–10M
Est. revenue
$8.7M–$23.4M net $15.8M–$35.9M gross
$4.99
264k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell +6
2020
Est. copies
≈ 10.0M–16.2M
2.1x vs typical
SteamSpy 5M–10M
Est. revenue
$82.2M–$221.1M net $149.5M–$340.1M gross
$29.99
378k reviews
Overwhelmingly Positive
DwarfCo-op +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples