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How many copies did PROPHUNT sell?

Estimated copies sold
≈ 1k–2k
$3k–$9k after Steam's cut $6k–$14k before the cut
from 49 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left PROPHUNT out and predicted the genre from its 8 similar games. Every figure here, including PROPHUNT's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 155–33k
best case 1.0M (Crab Champions)
Games like PROPHUNT

The middle of these games

≈ 155–33k copies

≈ $428–$75k after Steam's cut

from ~9 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Crab Champions at ≈ 770k–1.3M copies, ≈ $2.1M–$5.7M after Steam's cut.

What it took to get here
About half the games that made it here had over 4 reviews in their first month; the spread ran 1 to 8k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Arcade (7 of 8) and Hidden Object (4 of 8).
The winners
Winners here lead with Action Roguelike + Soundtrack, priced around $10.
The era
The games you compared span 2019 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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2021
Est. copies
≈ 2k–4k
10x vs typical
SteamSpy 50k–100k
Est. revenue
$4k–$10k after Steam's cut $7k–$16k before the cut
$5.99
93 reviews
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ActionAdventure
Crab Champions
2023
Est. copies
≈ 770k–1.3M
3449x vs typical
SteamSpy 500k–1M
Est. revenue
$2.1M–$5.7M after Steam's cut $3.8M–$8.7M before the cut
$9.99
31k reviews
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Early AccessAction Roguelike
Peekaboo
2019
Est. copies
≈ 94k–153k
363x vs typical
SteamSpy 200k–500k
Est. revenue
$77k–$208k after Steam's cut $141k–$320k before the cut
$2.99
3k reviews
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ActionMultiplayer
The Invasion
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Est. copies
≈ 25–40
SteamSpy under 20k
Est. revenue
$6–$16 after Steam's cut $11–$25 before the cut
$0.90
1 reviews
1 user reviews
ActionCasual
I'm Prop: Hide and Seek Game
2022
Est. copies
≈ 248–403
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Est. revenue
$681–$2k after Steam's cut $1k–$3k before the cut
$9.99
10 reviews
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Early AccessThird-Person Shooter
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Est. copies
≈ 198–322
SteamSpy under 20k
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ActionAdventure
Magic Cube in Strange World !
2024
Est. copies
≈ 25–40
SteamSpy under 20k
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PlatformerSingleplayer
DA PAPER BOY
2025
Est. copies
≈ 149–242
SteamSpy under 20k
Est. revenue
$450–$1k after Steam's cut $819–$2k before the cut
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6 reviews
6 user reviews
ActionAdventure

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