wishvane
How big is ACROBATIC CAR?
Estimated owners
≈ 1k–2k
from 53 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left ACROBATIC CAR out and predicted the genre from its 8 similar games. Every figure here, including ACROBATIC CAR's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 881k–1.6M
best case 11.7M (Assetto Corsa)
The Simulation lane

A big, proven genre, though hit-driven: most sell around 1.1M copies, while a few break out far above.

A typical game
≈ 1.1M copies
≈ $13.6M after Steam's cut
from ~31k reviews
Best case
≈ 11.7M copies
Assetto Corsa · ≈ $90.5M after Steam's cut
from 172k reviews
A breakout hit, far above a typical game.

6 of your 8 games sit in the typical range; 2 are breakout hits far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Racing + Automobile Sim, priced around $25.
  • The breakout hits carry VR + Sandbox + Voxel; a typical game here doesn't.
  • The games you compared span 2014 to 2023, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2015
Est. copies
≈ 670k–1.1M
SteamSpy 1M–2M
Est. revenue
Free
Free
14k reviews
Mostly Positive
RacingSimulation +6
2016
Est. copies
≈ 1.4M–2.3M
SteamSpy 500k–1M
Est. revenue
$9.8M–$26.3M net $17.8M–$40.5M gross
$24.99
36k reviews
Very Positive
SimulationDriving +6
2023
Est. copies
≈ 444k–721k
SteamSpy 500k–1M
Est. revenue
$3.0M–$8.2M net $5.5M–$12.6M gross
$24.99
18k reviews
Mostly Positive
AdventureDriving +6
2019
Est. copies
≈ 1.1M–1.7M
SteamSpy 1M–2M
Est. revenue
$7.4M–$19.9M net $13.4M–$30.6M gross
$24.99
37k reviews
Very Positive
SpaceAction +6
2018
Est. copies
≈ 1.2M–2.0M
SteamSpy 1M–2M
Est. revenue
$10.2M–$27.5M net $18.6M–$42.3M gross
$29.99
41k reviews
Very Positive
RacingDestruction +6
2014
Est. copies
≈ 8.9M–14.5M
5.5x vs typical
SteamSpy 5M–10M
Est. revenue
$49.1M–$132.0M net $89.3M–$203.1M gross
$19.99
172k reviews
Very Positive
RacingAutomobile Sim +6
2021
Est. copies
≈ 676k–1.1M
SteamSpy 500k–1M
Est. revenue
$3.7M–$10.0M net $6.8M–$15.4M gross
$19.99
27k reviews
Very Positive
SimulationEconomy +6
2022
Est. copies
≈ 3.2M–5.2M
4.2x vs typical
SteamSpy 2M–5M
Est. revenue
$26.3M–$70.8M net $47.9M–$108.9M gross
$29.99
133k reviews
Overwhelmingly Positive
DestructionPhysics +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples