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wishvane

How many copies did Sentry:Obelisk Of Dawn sell?

Estimated copies sold
≈ 223–363
$1k–$3k after Steam's cut $2k–$5k before the cut
from 9 reviews (9 user reviews)
Thin evidence: 9 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Sentry:Obelisk Of Dawn out and predicted the genre from its 8 similar games. Every figure here, including Sentry:Obelisk Of Dawn's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.2M–5.9M
best case 6.9M (Elite Dangerous)
Games like Sentry:Obelisk Of Dawn

The middle of these games

≈ 4.2M–5.9M copies

≈ $64.3M–$77.4M after Steam's cut

from ~105k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Elite Dangerous at ≈ 5.2M–8.5M copies, ≈ $28.8M–$77.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 6 reviews in their first month; the spread ran 1 to 27k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Sci-fi (5 of 8) and VR (5 of 8).
The winners
Winners here lead with Space Sim + Space, priced around $20.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Half-Life: Alyx
2020
Est. copies
≈ 2.6M–4.2M
SteamSpy 2M–5M
Est. revenue
$43.0M–$115.5M after Steam's cut $78.1M–$177.7M before the cut
$59.99
105k reviews
Overwhelmingly Positive
VRFPS
Elite Dangerous
2015
Est. copies
≈ 5.2M–8.5M
SteamSpy 2M–5M
Est. revenue
$28.8M–$77.4M after Steam's cut $52.3M–$119.1M before the cut
$19.99
107k reviews
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Space SimSpace
Mecha Party
2024
Est. copies
≈ 248–403
too small to compare
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$17.99
10 reviews
Positive
VRCasual
Alien: Isolation
2014
Est. copies
≈ 3.7M–6.1M
SteamSpy 2M–5M
Est. revenue
$41.0M–$110.1M after Steam's cut $74.5M–$169.4M before the cut
$39.99
66k reviews
Very Positive
Skader
2023
Est. copies
≈ 372–605
too small to compare
SteamSpy 100k–200k
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Free
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ActionSkating
GoD Factory: Wingmen
2014
Est. copies
≈ 17k–27k
too small to compare
SteamSpy 50k–100k
Est. revenue
$46k–$123k after Steam's cut $83k–$189k before the cut
$9.99
297 reviews
Mixed
SpaceAction
void LINK
2017
Est. copies
≈ 757–1k
too small to compare
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before the cut
$9.99
22 reviews
Positive
StrategyIndie
Superbot Arena
2023
Est. copies
≈ 50–81
too small to compare
SteamSpy under 20k
Est. revenue
$83–$221 after Steam's cut $150–$340 before the cut
$5.99
2 reviews
2 user reviews
3D FighterVR

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