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How big is Skader?

Estimated owners
≈ 372–605
from 15 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Skader out and predicted the genre from its 8 similar games. Every figure here, including Skader's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 56k–94k
best case 637k (Skater XL - The Ultimate Skateboarding Game)
Games like Skader

The middle of these games

≈ 56k–94k copies

≈ $193k–$859k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Skater XL - The Ultimate Skateboarding Game at ≈ 485k–788k copies, ≈ $5.3M–$14.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 589 to 8k.
The genre you'd be entering
Your set
Your set clusters on Sports (8 of 8) and Skateboarding (4 of 8).
The winners
Winners here lead with Skateboarding + Sports, priced around $40. The breakout hits carry Skateboarding + Online Co-Op + Moddable; a typical game here doesn't.
The era
The games you compared span 2011 to 2026, and 2 of your 7 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Steel Circus
unreleased
Est. copies
≈ 56k–90k
SteamSpy under 20k
Est. revenue
Free
Free
2k reviews
Mixed
Free to PlaySports
Monday Night Combat
2011
Est. copies
≈ 76k–124k
SteamSpy 200k–500k
Est. revenue
$105k–$282k after Steam's cut $190k–$433k before the cut
$4.99
1k reviews
Mostly Positive
Hero ShooterAction
Skater XL - The Ultimate Skateboarding Game
2020
Est. copies
≈ 485k–788k
10x vs typical
SteamSpy 1M–2M
Est. revenue
$5.3M–$14.3M after Steam's cut $9.7M–$22.1M before the cut
$39.99
20k reviews
Very Positive
SkateboardingSkating
Session: Skate Sim
2022
Est. copies
≈ 393k–638k
8.4x vs typical
SteamSpy 500k–1M
Est. revenue
$4.3M–$11.6M after Steam's cut $7.9M–$17.9M before the cut
$39.99
16k reviews
Very Positive
SkateboardingSports
The Ramp
2021
Est. copies
≈ 39k–63k
SteamSpy 50k–100k
Est. revenue
$63k–$171k after Steam's cut $115k–$263k before the cut
$5.99
2k reviews
Very Positive
SkateboardingSports
Rollerdrome
2022
Est. copies
≈ 56k–92k
SteamSpy 200k–500k
Est. revenue
$466k–$1.3M after Steam's cut $847k–$1.9M before the cut
$29.99
2k reviews
Very Positive
ActionSports
ScooterFlow
2026
Est. copies
≈ 101k–164k
2.1x vs typical
SteamSpy 200k–500k
Est. revenue
$555k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$19.99
4k reviews
Very Positive
SimulationController
Driftwood
2025
Est. copies
≈ 31k–51k
SteamSpy under 20k
Est. revenue
$172k–$463k after Steam's cut $313k–$712k before the cut
$19.99
1k reviews
Very Positive
Early AccessExploration

Sizing up your own game? See what its genre can realistically do before you build it.