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How many copies did Hot Pot VR sell?

Estimated copies sold
≈ 570–927
$3k–$7k after Steam's cut $5k–$11k before the cut
from 23 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Hot Pot VR out and predicted the genre from its 8 similar games. Every figure here, including Hot Pot VR's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5k–122k
best case 744k (Cooking Simulator)
Games like Hot Pot VR

The middle of these games

≈ 5k–122k copies

≈ $65k–$1.5M after Steam's cut

from ~330 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Cooking Simulator at ≈ 567k–921k copies, ≈ $3.1M–$8.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 174 reviews in their first month; the spread ran 20 to 2k.
The genre you'd be entering
Your set
Your set clusters on Simulation (8 of 8) and Cooking (6 of 8).
The winners
Winners here lead with Simulation + Cooking, priced around $20.
The era
The games you compared span 2016 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Counter Fight
2016
Est. copies
≈ 9k–15k
SteamSpy under 20k
Est. revenue
Free
Free
221 reviews
Very Positive
SimulationCasual
Counter Fight: Samurai Edition
2017
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
Free
Free
82 reviews
Very Positive
SimulationAction
Fast Food Simulator
2024
Est. copies
≈ 241k–392k
30x vs typical
SteamSpy 200k–500k
Est. revenue
$994k–$2.7M after Steam's cut $1.8M–$4.1M before the cut
$14.99
10k reviews
Very Positive
SimulationOnline Co-Op
Rags to Dishes
2020
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$22k–$59k after Steam's cut $40k–$90k before the cut
$19.99
160 reviews
Very Positive
SimulationCasual
Cooking Simulator
2019
Est. copies
≈ 567k–921k
60x vs typical
SteamSpy 500k–1M
Est. revenue
$3.1M–$8.4M after Steam's cut $5.7M–$12.9M before the cut
$19.99
20k reviews
Very Positive
SimulationCooking
Pizza Master VR
2020
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$4k–$12k after Steam's cut $8k–$18k before the cut
$8.99
70 reviews
Very Positive
ActionCasual
VR The Diner Duo
2016
Est. copies
≈ 18k–30k
SteamSpy 50k–100k
Est. revenue
$75k–$202k after Steam's cut $137k–$311k before the cut
$14.99
438 reviews
Very Positive
Asymmetric VRVR
Cooking Simulator VR
2021
Est. copies
≈ 43k–70k
5.3x vs typical
SteamSpy 100k–200k
Est. revenue
$237k–$636k after Steam's cut $430k–$979k before the cut
$19.99
2k reviews
Mostly Positive

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