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wishvane

How many copies did Realms VR sell?

Estimated copies sold
≈ 223–363
$61–$164 after Steam's cut $110–$252 before the cut
from 9 reviews (9 user reviews)
Thin evidence: 9 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Realms VR out and predicted the genre from its 8 similar games. Every figure here, including Realms VR's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 480–725
best case 31k (Zombie Training Simulator)
Games like Realms VR

The middle of these games

≈ 480–725 copies

≈ $1k–$2k after Steam's cut

from ~19 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Zombie Training Simulator at ≈ 23k–38k copies, ≈ $129k–$346k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 9 reviews in their first month; the spread ran 3 to 173.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on FPS (7 of 8) and Arena Shooter (5 of 8).
The winners
Winners here lead with FPS + Shooter, priced around $20. The breakout hits carry Action; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Zombie Training Simulator
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