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wishvane

How many copies did F.E.A.R. 2: Project Origin sell?

Estimated copies sold
≈ 600k–975k
$2.5M–$6.6M after Steam's cut $4.5M–$10.2M before the cut
from 9k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left F.E.A.R. 2: Project Origin out and predicted the genre from its 8 similar games. Every figure here, including F.E.A.R. 2: Project Origin's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5.5M–11.6M
best case 12.1M (DOOM)
Games like F.E.A.R. 2: Project Origin

The middle of these games

≈ 5.5M–11.6M copies

≈ $60.9M–$81.1M after Steam's cut

from ~146k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: DOOM at ≈ 9.2M–15.0M copies, ≈ $50.6M–$136.0M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Gore (8 of 8) and First-Person (6 of 8).
The winners
Winners here lead with FPS + Gore, priced around $20.
The era
The games you compared span 2013 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

DOOM
2016
Est. copies
≈ 9.2M–15.0M
1.5x vs typical
SteamSpy 5M–10M
Est. revenue
$50.6M–$136.0M after Steam's cut $92.0M–$209.3M before the cut
$19.99
221k reviews
Overwhelmingly Positive
FPSGore
Resident Evil Village
2021
Est. copies
≈ 3.8M–6.2M
SteamSpy 2M–5M
Est. revenue
$41.8M–$112.3M after Steam's cut $76.0M–$172.8M before the cut
$39.99
153k reviews
Overwhelmingly Positive
Outlast
2013
Est. copies
≈ 8.7M–14.2M
SteamSpy 2M–5M
Est. revenue
$36.0M–$96.9M after Steam's cut $65.5M–$149.1M before the cut
$14.99
138k reviews
Overwhelmingly Positive
HorrorFirst-Person
Resident Evil 7 Biohazard
2017
Est. copies
≈ 4.3M–7.1M
SteamSpy 2M–5M
Est. revenue
$23.9M–$64.1M after Steam's cut $43.4M–$98.7M before the cut
$19.99
126k reviews
Overwhelmingly Positive
Wolfenstein: The New Order
2014
Est. copies
≈ 3.5M–5.7M
too small to compare
SteamSpy 2M–5M
Est. revenue
$19.1M–$51.5M after Steam's cut $34.8M–$79.2M before the cut
$19.99
62k reviews
Very Positive
FPSAction
Outlast 2
2017
Est. copies
≈ 2.2M–3.6M
too small to compare
SteamSpy 1M–2M
Est. revenue
$12.2M–$32.7M after Steam's cut $22.1M–$50.3M before the cut
$19.99
64k reviews
Very Positive
Blood and Bacon
2016
Est. copies
≈ 1.5M–2.5M
too small to compare
SteamSpy 1M–2M
Est. revenue
$413k–$1.1M after Steam's cut $752k–$1.7M before the cut
$0.99
37k reviews
Overwhelmingly Positive
GoreFunny
Depth
2014
Est. copies
≈ 1.8M–3.0M
too small to compare
SteamSpy 1M–2M
Est. revenue
$10.1M–$27.3M after Steam's cut $18.4M–$42.0M before the cut
$19.99
33k reviews
Very Positive
ShooterMultiplayer

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