Sign in
wishvane

How many copies did Touhou Monster TD ~ 幻想乡妖怪塔防 sell?

Estimated copies sold
≈ 25k–41k
$131k–$353k after Steam's cut $239k–$543k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Touhou Monster TD ~ 幻想乡妖怪塔防 out and predicted the genre from its 8 similar games. Every figure here, including Touhou Monster TD ~ 幻想乡妖怪塔防's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 55k–122k
best case 2.5M (Minion Masters)
Games like Touhou Monster TD ~ 幻想乡妖怪塔防

The middle of these games

≈ 55k–122k copies

≈ $148k–$707k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Tower Defense (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Minion Masters at ≈ 1.9M–3.1M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 360 to 8k.
The genre you'd be entering
Your set
Your set clusters on Tower Defense (4 of 8) and Fantasy (2 of 8).
The winners
Winners here lead with Turn-Based Tactics, priced around $25. The breakout hits carry Turn-Based Tactics + Turn-Based Strategy + Turn-Based Combat; a typical game here doesn't.
The era
The games you compared span 2012 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Gladiator Guild Manager
2024
Est. copies
≈ 101k–164k
2.7x vs typical
SteamSpy 200k–500k
Est. revenue
$416k–$1.1M after Steam's cut $757k–$1.7M before the cut
$14.99
4k reviews
Very Positive
StrategyAuto Battler
Prime World: Defenders
2013
Est. copies
≈ 67k–108k
SteamSpy 200k–500k
Est. revenue
$183k–$492k after Steam's cut $333k–$758k before the cut
$9.99
1k reviews
Mostly Positive
Tower DefenseStrategy
The Last Spell
2023
Est. copies
≈ 338k–550k
9.0x vs typical
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.3M after Steam's cut $4.2M–$9.6M before the cut
$24.99
14k reviews
Very Positive
StrategySingleplayer
Minion Masters
2019
Est. copies
≈ 1.9M–3.1M
43x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
65k reviews
Very Positive
PvETrading Card Game
We Are The Dwarves
2016
Est. copies
≈ 69k–112k
SteamSpy 20k–50k
Est. revenue
$284k–$765k after Steam's cut $517k–$1.2M before the cut
$14.99
2k reviews
Mixed
IndieAdventure
Defender's Quest: Valley of the Forgotten (DX edition)
2012
Est. copies
≈ 222k–360k
2.3x vs typical
SteamSpy 500k–1M
Est. revenue
$914k–$2.5M after Steam's cut $1.7M–$3.8M before the cut
$14.99
4k reviews
Very Positive
Tower DefenseFemale Protagonist
Love n War: Hero by Chance
2021
Est. copies
≈ 31k–50k
SteamSpy under 20k
Est. revenue
$25k–$68k after Steam's cut $46k–$105k before the cut
$2.99
1k reviews
Mostly Positive
Sexual ContentNudity
Love n War: Warlord by Chance
2021
Est. copies
≈ 34k–55k
SteamSpy 50k–100k
Est. revenue
$46k–$124k after Steam's cut $84k–$191k before the cut
$4.99
1k reviews
Very Positive
Sexual ContentNudity

Sizing up your own game? See what its genre can realistically do before you build it.