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How many copies did Defender's Quest: Valley of the Forgotten (DX edition) sell?

Estimated copies sold
≈ 222k–360k
$914k–$2.5M after Steam's cut $1.7M–$3.8M before the cut
from 4k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Defender's Quest: Valley of the Forgotten (DX edition) out and predicted the genre from its 8 similar games. Every figure here, including Defender's Quest: Valley of the Forgotten (DX edition)'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–25k
best case 88k (Prime World: Defenders)
Games like Defender's Quest: Valley of the Forgotten (DX edition)

The middle of these games

≈ 2k–25k copies

≈ $4k–$163k after Steam's cut

from ~359 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Prime World: Defenders at ≈ 67k–108k copies, ≈ $183k–$492k after Steam's cut.

What it took to get here
About half the games that made it here had over 42 reviews in their first month; the spread ran 7 to 262.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Tower Defense (7 of 8) and Tactical RPG (5 of 8).
The winners
Winners here lead with Tower Defense + Card Game, priced around $10.
The era
The games you compared span 2013 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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