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How big is Construct VR - The Volumetric Movie?

Estimated owners
≈ 3k–4k
from 105 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Construct VR - The Volumetric Movie out and predicted the genre from its 8 similar games. Every figure here, including Construct VR - The Volumetric Movie's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 115k–1.3M
best case 2.4M (Microsoft Flight Simulator (2020) 40th Anniversary Edition)
Games like Construct VR - The Volumetric Movie

The middle of these games

≈ 115k–1.3M copies

≈ $555k–$21.5M after Steam's cut

from ~6k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Microsoft Flight Simulator (2020) 40th Anniversary Edition at ≈ 1.8M–2.9M copies, ≈ $29.8M–$80.0M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on VR (6 of 8) and First-Person (4 of 8).
The winners
Winners here lead with Simulation + Flight, priced around $60.
The era
The games you compared span 2016 to 2026, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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1.6x vs typical
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SimulationFlight
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Free to PlayWalking Simulator
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≈ 1.7M–2.8M
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IndieVR
Thank you for sharing your world
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Est. copies
≈ 50–81
too small to compare
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2 reviews
2 user reviews
Casual3D

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