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How many copies did Metal Golem: First Contact sell?

Estimated copies sold
≈ 25–40
$28–$73 after Steam's cut $50–$112 before the cut
from 1 reviews (1 user reviews)
Thin evidence: 1 review. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Metal Golem: First Contact out and predicted the genre from its 8 similar games. Every figure here, including Metal Golem: First Contact's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 165k–779k
best case 3.8M (Brotato)
Games like Metal Golem: First Contact

The middle of these games

≈ 165k–779k copies

≈ $486k–$4.3M after Steam's cut

from ~8k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Brotato at ≈ 2.9M–4.8M copies, ≈ $4.0M–$10.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 4k reviews in their first month; the spread ran 591 to 42k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (6 of 8) and Bullet Hell (6 of 8).
The winners
Winners here lead with Rogue-like + Action Roguelike, priced around $5.
The era
The games you compared span 2016 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
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SteamSpy 200k–500k
Est. revenue
$280k–$753k after Steam's cut $509k–$1.2M before the cut
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Picayune Dreams
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Bullet HellPsychedelic
Brotato
2023
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≈ 2.9M–4.8M
15x vs typical
SteamSpy 2M–5M
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Rogue-likeSingleplayer
Deep Rock Galactic: Survivor
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≈ 1.2M–1.9M
6.1x vs typical
SteamSpy 1M–2M
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$4.3M–$11.5M after Steam's cut $7.7M–$17.6M before the cut
$12.99
48k reviews
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DwarfAction Roguelike
Nova Drift
2024
Est. copies
≈ 361k–587k
1.8x vs typical
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$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before the cut
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Action RoguelikeArena Shooter
Nordic Ashes: Survivors of Ragnarok
2024
Est. copies
≈ 157k–255k
SteamSpy 200k–500k
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$431k–$1.2M after Steam's cut $783k–$1.8M before the cut
$9.99
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Action RoguelikeBullet Hell
Devil Daggers
2016
Est. copies
≈ 394k–640k
SteamSpy 200k–500k
Est. revenue
$1.1M–$2.9M after Steam's cut $2.0M–$4.5M before the cut
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FPSDifficult
God Of Weapons
2023
Est. copies
≈ 130k–211k
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Est. revenue
$213k–$574k after Steam's cut $388k–$883k before the cut
$5.99
5k reviews
Very Positive
Action RoguelikeInventory Management

Sizing up your own game? See what its genre can realistically do before you build it.