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How many copies did Picayune Dreams sell?

Estimated copies sold
≈ 114k–186k
$157k–$421k after Steam's cut $285k–$648k before the cut
from 5k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Picayune Dreams out and predicted the genre from its 8 similar games. Every figure here, including Picayune Dreams's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6k–16k
best case 62k (PUSS!)
Games like Picayune Dreams

The middle of these games

≈ 6k–16k copies

≈ $22k–$44k after Steam's cut

from ~199 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: PUSS! at ≈ 47k–77k copies, ≈ $130k–$349k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 52 reviews in their first month; the spread ran 19 to 125.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Bullet Hell (8 of 8) and Action Roguelike (7 of 8).
The winners
Winners here lead with Psychedelic + Bullet Hell, priced around $10. The breakout hits carry Psychedelic + Cats + Cute; a typical game here doesn't.
The era
The games you compared span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

LONE RUIN
2023
Est. copies
≈ 5k–8k
SteamSpy 20k–50k
Est. revenue
$20k–$55k after Steam's cut $37k–$84k before the cut
$14.99
199 reviews
Mixed
Action RoguelikeArcade
HOUSE OF GOD
2020
Est. copies
≈ 1k–2k
too small to compare
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$2.99
55 reviews
Very Positive
ActionRogue-like
TROUBLE JUICE
2023
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$5k–$13k after Steam's cut $9k–$21k before the cut
$4.99
146 reviews
Very Positive
HorrorAction Roguelike
Straimium Immortaly
2016
Est. copies
≈ 7k–12k
SteamSpy 20k–50k
Est. revenue
$14k–$37k after Steam's cut $25k–$58k before the cut
$6.99
174 reviews
Very Positive
Action RoguelikeIndie
Shoot Trip Die
2022
Est. copies
≈ 1k–2k
too small to compare
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $4k–$8k before the cut
$4.99
60 reviews
Very Positive
Action RoguelikeBullet Hell
PUSS!
2018
Est. copies
≈ 47k–77k
7.8x vs typical
SteamSpy 50k–100k
Est. revenue
$130k–$349k after Steam's cut $236k–$537k before the cut
$9.99
2k reviews
Very Positive
PsychedelicDifficult
Waves 2: Notorious
2015
Est. copies
≈ 16k–26k
1.6x vs typical
SteamSpy 20k–50k
Est. revenue
Free
Free
323 reviews
Very Positive
Early AccessAction Roguelike
ATOMINE
2017
Est. copies
≈ 12k–20k
1.8x vs typical
SteamSpy under 20k
Est. revenue
$34k–$92k after Steam's cut $62k–$141k before the cut
$9.99
361 reviews
Mostly Positive
Action RoguelikeBullet Hell

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