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How many copies did 角斗士学院(Gladiator School) sell?

Estimated copies sold
≈ 8k–14k
$14k–$37k after Steam's cut $25k–$57k before the cut
from 338 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left 角斗士学院(Gladiator School) out and predicted the genre from its 8 similar games. Every figure here, including 角斗士学院(Gladiator School)'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 820k–1.5M
best case 1.6M (Life is Strange 2)
Games like 角斗士学院(Gladiator School)

The middle of these games

≈ 820k–1.5M copies

≈ $8.8M–$13.1M after Steam's cut

from ~31k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Life is Strange 2 at ≈ 1.2M–2.0M copies.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 86 to 22k.
The genre you'd be entering
Your set
Your set clusters on Choices Matter (8 of 8) and Female Protagonist (5 of 8).
The winners
Winners here lead with Choices Matter + Story Rich.
The era
The games you compared span 2017 to 2024, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Life is Strange 2
2018
Est. copies
≈ 1.2M–2.0M
SteamSpy 10M–20M
Est. revenue
Free
Free
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Very Positive
Choices MatterStory Rich
The Walking Dead: The Final Season
2018
Est. copies
≈ 653k–1.1M
SteamSpy 500k–1M
Est. revenue
$3.6M–$9.7M after Steam's cut $6.5M–$14.8M before the cut
$19.99
21k reviews
Overwhelmingly Positive
Story RichChoices Matter
Legend of Mortal
2024
Est. copies
≈ 935k–1.5M
SteamSpy 500k–1M
Est. revenue
$5.1M–$13.8M after Steam's cut $9.3M–$21.2M before the cut
$19.99
38k reviews
Mostly Positive
RPGChoices Matter
missed messages.
2019
Est. copies
≈ 447k–727k
SteamSpy 500k–1M
Est. revenue
Free
Free
16k reviews
Overwhelmingly Positive
Free to PlayVisual Novel
The Quarry
2022
Est. copies
≈ 616k–1.0M
SteamSpy 500k–1M
Est. revenue
$10.2M–$27.3M after Steam's cut $18.5M–$42.0M before the cut
$59.99
25k reviews
Very Positive
Choices MatterMultiple Endings
Closer the Distance
2024
Est. copies
≈ 7k–12k
too small to compare
SteamSpy under 20k
Est. revenue
$40k–$107k after Steam's cut $73k–$165k before the cut
$19.99
293 reviews
Very Positive
NarrativeStory Rich
风岬-The Everlasting lovestory at the Windcap
2024
Est. copies
≈ 21k–34k
too small to compare
SteamSpy 20k–50k
Est. revenue
$34k–$92k after Steam's cut $62k–$141k before the cut
$5.99
834 reviews
Very Positive
RPGFemale Protagonist
Life is Strange: Before the Storm
2017
Est. copies
≈ 1.3M–2.1M
SteamSpy 2M–5M
Est. revenue
$6.1M–$16.4M after Steam's cut $11.1M–$25.2M before the cut
$16.99
38k reviews
Very Positive
Story RichChoices Matter

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