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How many copies did Closer the Distance sell?

Estimated copies sold
≈ 7k–12k
$40k–$107k after Steam's cut $73k–$165k before the cut
from 293 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Closer the Distance out and predicted the genre from its 8 similar games. Every figure here, including Closer the Distance's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 53k–97k
best case 104k (Wanderstop)
Games like Closer the Distance

The middle of these games

≈ 53k–97k copies

≈ $463k–$933k after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Wanderstop at ≈ 79k–128k copies, ≈ $542k–$1.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 38 reviews in their first month; the spread ran 11 to 1k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Story Rich (7 of 8) and Life Sim (6 of 8).
The winners
Winners here lead with Simulation + Farming Sim, priced around $25.
The era
Only 3 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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RelaxingCozy

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