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How many copies did Astride sell?

Estimated copies sold
≈ 13k–20k
$86k–$232k after Steam's cut $157k–$357k before the cut
from 507 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Astride out and predicted the genre from its 8 similar games. Every figure here, including Astride's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 68k–1.1M
best case 9.6M (Mount & Blade II: Bannerlord)
Games like Astride

The middle of these games

≈ 68k–1.1M copies

≈ $627k–$10.8M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Medieval (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Mount & Blade II: Bannerlord at ≈ 7.3M–11.9M copies, ≈ $101.0M–$271.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 290 to 200k.
The genre you'd be entering
Your set
Your set clusters on Medieval (4 of 8) and Agriculture (3 of 8).
The winners
Winners here lead with Medieval + Open World, priced around $50.
The era
The games you compared span 2018 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Mount & Blade II: Bannerlord
2022
Est. copies
≈ 7.3M–11.9M
78x vs typical
SteamSpy 10M–20M
Est. revenue
$101.0M–$271.6M after Steam's cut $183.7M–$417.9M before the cut
$49.99
296k reviews
Very Positive
MedievalStrategy
Farm Together
2018
Est. copies
≈ 672k–1.1M
5.8x vs typical
SteamSpy 1M–2M
Est. revenue
$3.7M–$9.9M after Steam's cut $6.7M–$15.3M before the cut
$19.99
22k reviews
Very Positive
AgricultureMultiplayer
Farmer's Life
2023
Est. copies
≈ 69k–112k
SteamSpy 50k–100k
Est. revenue
$379k–$1.0M after Steam's cut $689k–$1.6M before the cut
$19.99
3k reviews
Very Positive
3DFarming
Medieval Dynasty
2021
Est. copies
≈ 1.3M–2.1M
14x vs typical
SteamSpy 1M–2M
Est. revenue
$12.4M–$33.4M after Steam's cut $22.6M–$51.4M before the cut
$34.99
52k reviews
Very Positive
CraftingBuilding
Tales Of Glory
2020
Est. copies
≈ 27k–44k
SteamSpy 20k–50k
Est. revenue
$223k–$599k after Steam's cut $405k–$921k before the cut
$29.99
1k reviews
Very Positive
ActionVR
Depraved
2019
Est. copies
≈ 36k–59k
SteamSpy 200k–500k
Est. revenue
$198k–$533k after Steam's cut $360k–$819k before the cut
$19.99
1k reviews
Mixed
DEEEER Simulator: Your Average Everyday Deer Game
2021
Est. copies
≈ 119k–193k
SteamSpy 100k–200k
Est. revenue
$490k–$1.3M after Steam's cut $891k–$2.0M before the cut
$14.99
5k reviews
Very Positive
ExplorationSandbox
The Ranch of Rivershine
2025
Est. copies
≈ 57k–93k
SteamSpy 20k–50k
Est. revenue
$472k–$1.3M after Steam's cut $858k–$2.0M before the cut
$29.99
2k reviews
Very Positive
SimulationHorses

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