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How many copies did Of Blades & Tails sell?

Estimated copies sold
≈ 10k–16k
$42k–$112k after Steam's cut $76k–$173k before the cut
from 408 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Of Blades & Tails out and predicted the genre from its 8 similar games. Every figure here, including Of Blades & Tails's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 27k–81k
best case 159k (Low Magic Age)
Games like Of Blades & Tails

The middle of these games

≈ 27k–81k copies

≈ $104k–$708k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Low Magic Age at ≈ 121k–196k copies, ≈ $498k–$1.3M after Steam's cut.

What it took to get here
About half the games that made it here had over 631 reviews in their first month; the spread ran 145 to 1k.
The genre you'd be entering
Your set
Your set clusters on Party-Based RPG (5 of 8) and Turn-Based Combat (4 of 8).
The winners
Winners here lead with Dungeons & Dragons + Turn-Based Combat, priced around $15.
The era
The games you compared span 2017 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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2.0x vs typical
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CollectathonCreature Collector

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