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How many copies did Dark Bestiary sell?

Estimated copies sold
≈ 13k–21k
$32k–$87k after Steam's cut $59k–$133k before the cut
from 525 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dark Bestiary out and predicted the genre from its 8 similar games. Every figure here, including Dark Bestiary's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 344k–8.9M
best case 27.8M (Baldur's Gate 3)
Games like Dark Bestiary

The middle of these games

≈ 344k–8.9M copies

≈ $3.9M–$107.3M after Steam's cut

from ~27k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Baldur's Gate 3 at ≈ 21.2M–34.4M copies, ≈ $349.3M–$939.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 11k reviews in their first month; the spread ran 2k to 268k.
The genre you'd be entering
Your set
Your set clusters on Turn-Based Combat (8 of 8) and Story Rich (4 of 8).
The winners
Winners here lead with Character Customization + Choices Matter, priced around $60.
The era
The games you compared span 2015 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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1.6x vs typical
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Baldur's Gate 3
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≈ 21.2M–34.4M
32x vs typical
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≈ 6.7M–10.9M
6.0x vs typical
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$24.99
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