wishvane
How many copies did Thrive sell?
Estimated copies sold
≈ 42k–68k
$57k–$154k net $104k–$237k gross
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Thrive out and predicted the genre from its 8 similar games. Every figure here, including Thrive's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.3M–1.9M
best case 8.8M (Kerbal Space Program)
The Sandbox lane

A big, proven genre, though hit-driven: most sell around 1.8M copies, while a few break out far above.

A typical game
≈ 1.8M copies
≈ $19.8M after Steam's cut
from ~40k reviews
Best case
≈ 8.8M copies
Kerbal Space Program · ≈ $135.6M after Steam's cut
from 144k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Space + Simulation, priced around $40.
  • The breakout hits carry Space Sim + Moddable + Physics; a typical game here doesn't.
  • The games you compared span 2008 to 2026, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2021
Est. copies
≈ 679k–1.1M
SteamSpy 1M–2M
Est. revenue
Free
Free
27k reviews
Very Positive
ClickerFree to Play +6
2026
Est. copies
≈ 969k–1.6M
SteamSpy 1M–2M
Est. revenue
$9.3M–$25.1M net $17.0M–$38.6M gross
$34.99
40k reviews
Overwhelmingly Positive
City BuilderVoxel +6
2019
Est. copies
≈ 1.1M–1.7M
SteamSpy 1M–2M
Est. revenue
$7.4M–$19.9M net $13.4M–$30.6M gross
$24.99
37k reviews
Very Positive
SpaceAction +6
2020
Est. copies
≈ 1.4M–2.3M
SteamSpy 1M–2M
Est. revenue
$5.8M–$15.5M net $10.5M–$23.8M gross
$14.99
53k reviews
Overwhelmingly Positive
SimulationSandbox +6
2015
Est. copies
≈ 1.5M–2.4M
SteamSpy 1M–2M
Est. revenue
$12.1M–$32.6M net $22.0M–$50.1M gross
$29.99
32k reviews
Overwhelmingly Positive
SandboxSpace +6
2015
Est. copies
≈ 6.7M–10.9M
3.6x vs typical
SteamSpy 2M–5M
Est. revenue
$73.5M–$197.6M net $133.6M–$304.0M gross
$39.99
144k reviews
Overwhelmingly Positive
SpaceSimulation +6
2008
Est. copies
≈ 3.7M–6.1M
1.8x vs typical
SteamSpy 2M–5M
Est. revenue
$20.6M–$55.3M net $37.4M–$85.1M gross
$19.99
72k reviews
Very Positive
God GameOpen World +6
2025
Est. copies
≈ 1.4M–2.2M
SteamSpy 500k–1M
Est. revenue
$13.1M–$35.2M net $23.8M–$54.2M gross
$34.99
57k reviews
Overwhelmingly Positive
SurvivalOnline Co-Op +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples