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How many copies did Fears of Glasses o-o sell?

Estimated copies sold
≈ 670–1k
$37k–$99k after Steam's cut $67k–$152k before the cut
from 27 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Fears of Glasses o-o out and predicted the genre from its 8 similar games. Every figure here, including Fears of Glasses o-o's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 409k–849k
best case 949k (Moonlighter)
Games like Fears of Glasses o-o

The middle of these games

≈ 409k–849k copies

≈ $2.7M–$5.7M after Steam's cut

from ~12k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Moonlighter at ≈ 723k–1.2M copies, ≈ $4.0M–$10.7M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 2 to 3k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (5 of 8) and Rogue-like (3 of 8).
The winners
Winners here lead with Hack and Slash + Dungeon Crawler, priced around $20.
The era
The games you compared span 2013 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Moonlighter
2018
Est. copies
≈ 723k–1.2M
2.0x vs typical
SteamSpy 2M–5M
Est. revenue
$4.0M–$10.7M after Steam's cut $7.2M–$16.4M before the cut
$19.99
24k reviews
Very Positive
Hack and SlashPixel Graphics
EVERSPACE™
2017
Est. copies
≈ 394k–641k
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.8M after Steam's cut $3.9M–$9.0M before the cut
$19.99
11k reviews
Mostly Positive
SpaceAction Roguelike
60 Seconds! Reatomized
2019
Est. copies
≈ 561k–912k
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$1.5M–$4.1M after Steam's cut $2.8M–$6.4M before the cut
$9.99
19k reviews
Very Positive
2DChoose Your Own Adventure
HighFleet
2021
Est. copies
≈ 184k–299k
SteamSpy 500k–1M
Est. revenue
$1.5M–$4.1M after Steam's cut $2.8M–$6.3M before the cut
$29.99
7k reviews
Very Positive
SingleplayerIndie
Curse of the Dead Gods
2021
Est. copies
≈ 228k–371k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.2M before the cut
$19.99
9k reviews
Very Positive
Action RoguelikeIsometric
60 Seconds!
2015
Est. copies
≈ 570k–927k
SteamSpy 500k–1M
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.8M before the cut
$8.99
12k reviews
Very Positive
Turn-Based TacticsExploration
Rogue Legacy
2013
Est. copies
≈ 1.2M–1.9M
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$4.9M–$13.2M after Steam's cut $8.9M–$20.3M before the cut
$14.99
19k reviews
Very Positive
RoguevaniaPlatformer
zomboDRIVE: Apocalyptic Road Trip
2022
Est. copies
≈ 149–242
too small to compare
SteamSpy under 20k
Est. revenue
$409–$1k after Steam's cut $744–$2k before the cut
$9.99
6 reviews
6 user reviews
Early AccessRacing

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