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wishvane

How many copies did UFOTOFU: HEX sell?

Estimated copies sold
≈ 198–322
$217–$584 after Steam's cut $395–$899 before the cut
from 8 reviews (8 user reviews)
Thin evidence: 8 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left UFOTOFU: HEX out and predicted the genre from its 8 similar games. Every figure here, including UFOTOFU: HEX's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 208k–345k
best case 324k (Opus Magnum)
Games like UFOTOFU: HEX

The middle of these games

≈ 208k–345k copies

≈ $437k–$1.1M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Opus Magnum at ≈ 247k–401k copies, ≈ $1.4M–$3.6M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Puzzle (8 of 8) and Hex Grid (4 of 8).
The winners
Winners here lead with Puzzle + Programming, priced around $20.
The era
The games you compared span 2010 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hexcells Infinite
2014
Est. copies
≈ 263k–428k
SteamSpy 200k–500k
Est. revenue
$361k–$971k after Steam's cut $657k–$1.5M before the cut
$4.99
5k reviews
Overwhelmingly Positive
PuzzleCasual
Hexcells
2014
Est. copies
≈ 332k–539k
SteamSpy 200k–500k
Est. revenue
$273k–$734k after Steam's cut $496k–$1.1M before the cut
$2.99
6k reviews
Overwhelmingly Positive
PuzzleCasual
Hexcells Plus
2014
Est. copies
≈ 158k–257k
SteamSpy 100k–200k
Est. revenue
$130k–$350k after Steam's cut $237k–$539k before the cut
$2.99
3k reviews
Very Positive
PuzzleIndie
Greed Corp
2010
Est. copies
≈ 35k–57k
too small to compare
SteamSpy 200k–500k
Est. revenue
$97k–$260k after Steam's cut $176k–$399k before the cut
$9.99
556 reviews
Very Positive
StrategyTurn-Based
Landnama
2023
Est. copies
≈ 12k–19k
too small to compare
SteamSpy 100k–200k
Est. revenue
$45k–$121k after Steam's cut $82k–$187k before the cut
$13.99
473 reviews
Mostly Positive
Morphblade
2017
Est. copies
≈ 20k–32k
too small to compare
SteamSpy 20k–50k
Est. revenue
$27k–$74k after Steam's cut $50k–$113k before the cut
$4.99
581 reviews
Very Positive
CasualIndie
hexceed
2021
Est. copies
≈ 69k–112k
SteamSpy 50k–100k
Est. revenue
Free
Free
3k reviews
Very Positive
Free to PlayCasual
Opus Magnum
2017
Est. copies
≈ 247k–401k
1.5x vs typical
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.6M after Steam's cut $2.5M–$5.6M before the cut
$19.99
7k reviews
Overwhelmingly Positive
PuzzleProgramming

Sizing up your own game? See what its genre can realistically do before you build it.