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How many copies did Greed Corp sell?

Estimated copies sold
≈ 35k–57k
$97k–$260k after Steam's cut $176k–$399k before the cut
from 556 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Greed Corp out and predicted the genre from its 8 similar games. Every figure here, including Greed Corp's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 114k–485k
best case 887k (Into the Breach)
Games like Greed Corp

The middle of these games

≈ 114k–485k copies

≈ $713k–$3.7M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Into the Breach at ≈ 676k–1.1M copies, ≈ $2.8M–$7.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 842 reviews in their first month; the spread ran 779 to 5k.
The genre you'd be entering
Your set
Your set clusters on Turn-Based (8 of 8) and Turn-Based Strategy (7 of 8).
The winners
Winners here lead with Turn-Based Strategy + Turn-Based Tactics, priced around $15.
The era
The games you compared span 2011 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Into the Breach
2018
Est. copies
≈ 676k–1.1M
5.6x vs typical
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.5M after Steam's cut $5.1M–$11.5M before the cut
$14.99
22k reviews
Very Positive
StrategyTurn-Based Strategy
Carcassonne - Tiles & Tactics
2017
Est. copies
≈ 96k–156k
SteamSpy 200k–500k
Est. revenue
$263k–$707k after Steam's cut $478k–$1.1M before the cut
$9.99
3k reviews
Very Positive
Board GameStrategy
SteamWorld Heist II
2024
Est. copies
≈ 61k–100k
SteamSpy 50k–100k
Est. revenue
$506k–$1.4M after Steam's cut $920k–$2.1M before the cut
$29.99
2k reviews
Very Positive
FunnySingleplayer
Slipways
2021
Est. copies
≈ 57k–93k
SteamSpy 200k–500k
Est. revenue
$267k–$719k after Steam's cut $486k–$1.1M before the cut
$16.99
2k reviews
Very Positive
StrategyPuzzle
Tactical Breach Wizards
2024
Est. copies
≈ 301k–489k
3.0x vs typical
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.4M after Steam's cut $3.0M–$6.8M before the cut
$19.99
12k reviews
Overwhelmingly Positive
Might & Magic: Clash of Heroes
2011
Est. copies
≈ 164k–266k
SteamSpy 200k–500k
Est. revenue
Free
Free
3k reviews
Very Positive
StrategyPuzzle
Niche - a genetics survival game
2017
Est. copies
≈ 180k–292k
SteamSpy 200k–500k
Est. revenue
$890k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$17.99
5k reviews
Very Positive
Turn-Based StrategyAdventure
Worms Revolution
2012
Est. copies
≈ 575k–935k
2.3x vs typical
SteamSpy 200k–500k
Est. revenue
$2.4M–$6.4M after Steam's cut $4.3M–$9.8M before the cut
$14.99
9k reviews
Very Positive
StrategyMultiplayer

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