wishvane
How many copies did Summum Aeterna sell?
Estimated copies sold
≈ 9k–15k
$52k–$139k net $94k–$213k gross
from 391 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Summum Aeterna out and predicted the genre from its 8 similar games. Every figure here, including Summum Aeterna's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.2M–4.5M
best case 13.1M (Deep Rock Galactic)
The Rogue-like lane

A big, proven genre, though hit-driven: most sell around 4.0M copies, while a few break out far above.

A typical game
≈ 4.0M copies
≈ $27.2M after Steam's cut
from ~89k reviews
Best case
≈ 13.1M copies
Deep Rock Galactic · ≈ $151.7M after Steam's cut
from 378k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Dwarf + Co-op, priced around $30.
  • The breakout hits carry Dwarf + PvE + Class-Based; a typical game here doesn't.
  • The games you compared span 2011 to 2022, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2020
Est. copies
≈ 10.0M–16.2M
4.2x vs typical
SteamSpy 5M–10M
Est. revenue
$82.2M–$221.1M net $149.5M–$340.2M gross
$29.99
378k reviews
Overwhelmingly Positive
DwarfCo-op +6
2022
Est. copies
≈ 3.0M–4.9M
SteamSpy 2M–5M
Est. revenue
$20.8M–$55.8M net $37.8M–$85.9M gross
$24.99
126k reviews
Overwhelmingly Positive
Base-BuildingCute +6
2020
Est. copies
≈ 1.9M–3.1M
SteamSpy 2M–5M
Est. revenue
$31.5M–$84.6M net $57.2M–$130.1M gross
$59.99
72k reviews
Mostly Positive
SimulationFlight +6
2018
Est. copies
≈ 5.5M–9.0M
2.0x vs typical
SteamSpy 5M–10M
Est. revenue
$37.9M–$102.0M net $69.0M–$156.9M gross
$24.99
182k reviews
Overwhelmingly Positive
AdventureAction Roguelike +6
2016
Est. copies
≈ 3.6M–5.8M
SteamSpy 2M–5M
Est. revenue
$14.7M–$39.6M net $26.8M–$60.9M gross
$14.99
89k reviews
Overwhelmingly Positive
Bullet HellAction Roguelike +6
2011
Est. copies
≈ 3.3M–5.3M
SteamSpy 1M–2M
Est. revenue
$4.5M–$12.0M net $8.1M–$18.5M gross
$4.99
63k reviews
Very Positive
Action RoguelikeRogue-like +6
2020
Est. copies
≈ 2.3M–3.8M
SteamSpy 2M–5M
Est. revenue
$12.7M–$34.2M net $23.1M–$52.6M gross
$19.99
88k reviews
Overwhelmingly Positive
PhysicsRogue-like +6
2021
Est. copies
≈ 2.6M–4.2M
SteamSpy 2M–5M
Est. revenue
$14.1M–$37.9M net $25.6M–$58.3M gross
$19.99
103k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. Genres · About · Privacy · Examples