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How many copies did Mika and The Witch's Mountain sell?

Estimated copies sold
≈ 30k–49k
$165k–$442k after Steam's cut $299k–$681k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Mika and The Witch's Mountain out and predicted the genre from its 8 similar games. Every figure here, including Mika and The Witch's Mountain's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–7k
best case 90k (Wylde Flowers)
Games like Mika and The Witch's Mountain

The middle of these games

≈ 1k–7k copies

≈ $6k–$49k after Steam's cut

from ~83 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Wylde Flowers at ≈ 68k–111k copies, ≈ $469k–$1.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 75 reviews in their first month; the spread ran 4 to 696.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Cozy (5 of 8) and Female Protagonist (4 of 8).
The winners
Winners here lead with Cozy, priced around $18. The breakout hits carry Cozy + Utilities + Idler; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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