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How many copies did Tiny Witch sell?

Estimated copies sold
≈ 3k–5k
$8k–$21k after Steam's cut $14k–$32k before the cut
from 114 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Tiny Witch out and predicted the genre from its 8 similar games. Every figure here, including Tiny Witch's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 188k–570k
best case 860k (Punch Club)
Games like Tiny Witch

The middle of these games

≈ 188k–570k copies

≈ $742k–$2.6M after Steam's cut

from ~6k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Punch Club at ≈ 656k–1.1M copies, ≈ $1.8M–$4.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 10 reviews in their first month; the spread ran 1 to 1k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Cooking (5 of 8) and Time Management (5 of 8).
The winners
Winners here lead with Management + Time Management, priced around $10.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Punch Club
2016
Est. copies
≈ 656k–1.1M
2.5x vs typical
SteamSpy 1M–2M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before the cut
$9.99
16k reviews
Very Positive
ManagementPixel Graphics
Cook, Serve, Delicious!
2013
Est. copies
≈ 361k–587k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.5M after Steam's cut $2.3M–$5.3M before the cut
$12.99
6k reviews
Very Positive
IndieTime Management
Good Pizza, Great Pizza - Cooking Simulator Game
2023
Est. copies
≈ 167k–272k
SteamSpy 100k–200k
Est. revenue
$459k–$1.2M after Steam's cut $835k–$1.9M before the cut
$9.99
7k reviews
Very Positive
FunnyManagement
Dinogotchi
2021
Est. copies
≈ 2k–3k
too small to compare
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$2.49
66 reviews
Very Positive
DinosaursWholesome
Galaxy Burger
2024
Est. copies
≈ 70k–114k
SteamSpy 50k–100k
Est. revenue
$232k–$623k after Steam's cut $421k–$959k before the cut
$11.99
3k reviews
Overwhelmingly Positive
CookingSimulation
Viking Chef: Feast Frenzy
2025
Est. copies
≈ 174–282
too small to compare
SteamSpy under 20k
Est. revenue
$239–$640 after Steam's cut $434–$985 before the cut
$4.99
7 reviews
7 user reviews
VikingsCooking
Bellhop
2024
Est. copies
≈ 99–161
too small to compare
SteamSpy under 20k
Est. revenue
$190–$512 after Steam's cut $346–$788 before the cut
$6.99
4 reviews
4 user reviews
AdventureCasual
Top Burger Shop Simulator
2025
Est. copies
≈ 25–40
too small to compare
SteamSpy under 20k
Est. revenue
$34–$91 after Steam's cut $62–$140 before the cut
$4.99
1 reviews
1 user reviews
Early AccessSimulation

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