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How big is Blind Fate: Edo no Yami — Dojo?

Estimated owners
≈ 13k–21k
from 524 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Blind Fate: Edo no Yami — Dojo out and predicted the genre from its 8 similar games. Every figure here, including Blind Fate: Edo no Yami — Dojo's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 9k–32k
best case 460k (The Silent Age)
Games like Blind Fate: Edo no Yami — Dojo

The middle of these games

≈ 9k–32k copies

≈ $52k–$240k after Steam's cut

from ~445 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: The Silent Age at ≈ 351k–570k copies, ≈ $964k–$2.6M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 124 reviews in their first month; the spread ran 77 to 1k.
The genre you'd be entering
Your set
Your set clusters on Side Scroller (5 of 8) and 2D Platformer (3 of 8).
The winners
Winners here lead with Point & Click + Side Scroller, priced around $10. The breakout hits carry Point & Click + Psychological Horror + Story Rich; a typical game here doesn't.
The era
The games you compared span 2015 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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