Sign in
wishvane

How many copies did Erophone:Re sell?

Estimated copies sold
≈ 6k–9k
from 224 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Erophone:Re out and predicted the genre from its 8 similar games. Every figure here, including Erophone:Re's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 48k–71k
best case 2.3M (NBA 2K20)
Games like Erophone:Re

The middle of these games

≈ 48k–71k copies

≈ $436k–$702k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: NBA 2K20 at ≈ 1.7M–2.8M copies. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Visual Novel (7 of 8) and Story Rich (5 of 8).
The winners
Winners here lead with Visual Novel + Anime, priced around $20.
The era
The games you compared span 2016 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Aokana - Four Rhythms Across the Blue
2019
Est. copies
≈ 189k–308k
4.9x vs typical
SteamSpy 50k–100k
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.5M before the cut
$34.99
7k reviews
Overwhelmingly Positive
Visual NovelAnime
NEKOPARA Vol. 2
2016
Est. copies
≈ 535k–869k
9.6x vs typical
SteamSpy 500k–1M
Est. revenue
$1.5M–$3.9M after Steam's cut $2.7M–$6.1M before the cut
$9.99
13k reviews
Overwhelmingly Positive
AnimeSexual Content
Little Busters! English Edition
2017
Est. copies
≈ 42k–68k
SteamSpy under 20k
Est. revenue
$404k–$1.1M after Steam's cut $735k–$1.7M before the cut
$34.99
1k reviews
Overwhelmingly Positive
Visual NovelAdventure
KALPA: Cosmic Symphony
2025
Est. copies
≈ 21k–34k
SteamSpy under 20k
Est. revenue
$116k–$312k after Steam's cut $211k–$480k before the cut
$19.99
852 reviews
Very Positive
Early AccessRhythm
Pyre
2017
Est. copies
≈ 321k–522k
6.9x vs typical
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.7M after Steam's cut $3.2M–$7.3M before the cut
$19.99
9k reviews
Very Positive
IndieRPG
ACE Academy
2016
Est. copies
≈ 61k–99k
SteamSpy 100k–200k
Est. revenue
Free
Free
1k reviews
Overwhelmingly Positive
Choose Your Own AdventureVisual Novel
Aokana - Four Rhythms Across the Blue - EXTRA2
2022
Est. copies
≈ 52k–84k
1.6x vs typical
SteamSpy 20k–50k
Est. revenue
$357k–$959k after Steam's cut $649k–$1.5M before the cut
$24.99
2k reviews
Overwhelmingly Positive
NBA 2K20
2019
Est. copies
≈ 1.7M–2.8M
45x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
60k reviews
Mixed
BasketballSports

Sizing up your own game? See what its genre can realistically do before you build it.