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How many copies did Headquarters: World War II sell?

Estimated copies sold
≈ 17k–28k
$187k–$502k after Steam's cut $339k–$772k before the cut
from 684 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Headquarters: World War II out and predicted the genre from its 8 similar games. Every figure here, including Headquarters: World War II's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 22k–53k
best case 320k (TROUBLESHOOTER: Abandoned Children)
Games like Headquarters: World War II

The middle of these games

≈ 22k–53k copies

≈ $235k–$403k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: TROUBLESHOOTER: Abandoned Children at ≈ 244k–396k copies, ≈ $1.7M–$4.5M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 553 reviews in their first month; the spread ran 133 to 2k.
The genre you'd be entering
Your set
Your set clusters on Tactical RPG (7 of 8) and Turn-Based Tactics (7 of 8).
The winners
Winners here lead with CRPG + Tactical RPG, priced around $25. The breakout hits carry CRPG + Turn-Based + Party-Based RPG; a typical game here doesn't.
The era
The games you compared span 2019 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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