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How many copies did helicopter 2.0 sell?

Estimated copies sold
≈ 719–1k
$196–$527 after Steam's cut $356–$810 before the cut
from 29 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left helicopter 2.0 out and predicted the genre from its 8 similar games. Every figure here, including helicopter 2.0's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 99k–178k
best case 906k (Garfield Kart)
Games like helicopter 2.0

The middle of these games

≈ 99k–178k copies

≈ $93k–$697k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Puzzle (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Garfield Kart at ≈ 690k–1.1M copies, ≈ $947k–$2.5M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Puzzle (4 of 8) and Platformer (3 of 8).
The winners
Winners here lead with Cult Classic + Combat Racing, priced around $10. The breakout hits carry Multiplayer + Action + Cult Classic; a typical game here doesn't.
The era
The games you compared span 2014 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Airscape - The Fall of Gravity
2015
Est. copies
≈ 130k–211k
SteamSpy 200k–500k
Est. revenue
$178k–$479k after Steam's cut $324k–$736k before the cut
$4.99
3k reviews
Very Positive
Shoot 'Em UpExploration
Garfield Kart
2015
Est. copies
≈ 690k–1.1M
6.0x vs typical
SteamSpy 500k–1M
Est. revenue
$947k–$2.5M after Steam's cut $1.7M–$3.9M before the cut
$4.99
14k reviews
Very Positive
Cult ClassicCombat Racing
gravilon
2015
Est. copies
≈ 61k–99k
SteamSpy 200k–500k
Est. revenue
$50k–$135k after Steam's cut $91k–$208k before the cut
$2.99
1k reviews
Mixed
IndiePlatformer
The Howler
2014
Est. copies
≈ 117k–190k
SteamSpy 200k–500k
Est. revenue
Free
Free
2k reviews
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IndieCasual
Marble Mayhem: Fragile Ball
2015
Est. copies
≈ 55k–89k
SteamSpy 200k–500k
Est. revenue
$30k–$80k after Steam's cut $54k–$124k before the cut
$1.99
1k reviews
Mixed
CasualIndie
Polarity
2016
Est. copies
≈ 194k–316k
2.0x vs typical
SteamSpy 500k–1M
Est. revenue
$694k–$1.9M after Steam's cut $1.3M–$2.9M before the cut
$12.99
5k reviews
Mostly Positive
PuzzleFirst-Person
Biped
2020
Est. copies
≈ 284k–461k
4.8x vs typical
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before the cut
$14.99
11k reviews
Very Positive
Character CustomizationEmotional
The Hat Man: Shadow Ward
2016
Est. copies
≈ 138k–224k
SteamSpy 200k–500k
Est. revenue
$378k–$1.0M after Steam's cut $688k–$1.6M before the cut
$9.99
3k reviews
Mixed
HorrorIndie

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