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How many copies did MOBILE SUIT GUNDAM SEED BATTLE DESTINY REMASTERED sell?

Estimated copies sold
≈ 21k–34k
$232k–$623k after Steam's cut $421k–$959k before the cut
from 850 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left MOBILE SUIT GUNDAM SEED BATTLE DESTINY REMASTERED out and predicted the genre from its 8 similar games. Every figure here, including MOBILE SUIT GUNDAM SEED BATTLE DESTINY REMASTERED's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 62k–168k
best case 802k (Phantasy Star Online 2 New Genesis)
Games like MOBILE SUIT GUNDAM SEED BATTLE DESTINY REMASTERED

The middle of these games

≈ 62k–168k copies

≈ $723k–$2.7M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Phantasy Star Online 2 New Genesis at ≈ 611k–993k copies.

What it took to get here
About half the games that made it here had over 3k reviews in their first month; the spread ran 245 to 4k.
The genre you'd be entering
Your set
Your set clusters on Action RPG (7 of 8) and Anime (5 of 8).
The winners
Winners here lead with Character Customization + Anime.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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RPGAction

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