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How many copies did Dream Swing sell?

Estimated copies sold
≈ 4k–6k
$3k–$8k after Steam's cut $5k–$12k before the cut
from 142 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dream Swing out and predicted the genre from its 8 similar games. Every figure here, including Dream Swing's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6k–7k
best case 673k (Neon White)
Games like Dream Swing

The middle of these games

≈ 6k–7k copies

≈ $9k–$21k after Steam's cut

from ~193 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Neon White at ≈ 513k–833k copies, ≈ $3.5M–$9.5M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 77 reviews in their first month; the spread ran 31 to 4k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on 3D Platformer (6 of 8) and FPS (6 of 8).
The winners
Winners here lead with FPS + 3D Platformer, priced around $20. The breakout hits carry Platformer + Anime; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Neon White
2022
Est. copies
≈ 513k–833k
107x vs typical
SteamSpy 200k–500k
Est. revenue
$3.5M–$9.5M after Steam's cut $6.4M–$14.6M before the cut
$24.99
21k reviews
Overwhelmingly Positive
FPS3D Platformer
SEUM: Speedrunners from Hell
2016
Est. copies
≈ 127k–207k
16x vs typical
SteamSpy 200k–500k
Est. revenue
$525k–$1.4M after Steam's cut $954k–$2.2M before the cut
$14.99
3k reviews
Very Positive
3D PlatformerParkour
Exertus
2019
Est. copies
≈ 9k–14k
1.6x vs typical
SteamSpy under 20k
Est. revenue
$5k–$13k after Steam's cut $9k–$20k before the cut
$1.99
306 reviews
Very Positive
Celerity
2021
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$4k–$11k after Steam's cut $7k–$17k before the cut
$4.99
121 reviews
Mostly Positive
Parkour3D Platformer
Parkour Tag
2022
Est. copies
≈ 5k–9k
SteamSpy under 20k
Est. revenue
$12k–$31k after Steam's cut $21k–$48k before the cut
$7.99
213 reviews
Very Positive
MultiplayerParkour
Crystal Call
2021
Est. copies
≈ 5k–8k
SteamSpy 50k–100k
Est. revenue
Free
Free
202 reviews
Very Positive
ActionAction-Adventure
Hell of an Office
2024
Est. copies
≈ 5k–7k
SteamSpy under 20k
Est. revenue
$19k–$50k after Steam's cut $34k–$77k before the cut
$14.99
183 reviews
Very Positive
First-PersonAction
Celaria
2019
Est. copies
≈ 4k–7k
SteamSpy 20k–50k
Est. revenue
$9k–$24k after Steam's cut $17k–$38k before the cut
$7.99
144 reviews
Very Positive

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