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How big is Lunar Odyssey?

Estimated owners
≈ 496–806
from 20 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Lunar Odyssey out and predicted the genre from its 8 similar games. Every figure here, including Lunar Odyssey's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 222k–987k
best case 6.9M (Elite Dangerous)
Games like Lunar Odyssey

The middle of these games

≈ 222k–987k copies

≈ $1.7M–$13.1M after Steam's cut

from ~14k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Elite Dangerous at ≈ 5.2M–8.5M copies, ≈ $28.8M–$77.4M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Simulation (7 of 8) and Space (7 of 8).
The winners
Winners here lead with Space Sim + Space, priced around $20.
The era
The games you compared span 2011 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Mountain
2014
Est. copies
≈ 912k–1.5M
SteamSpy 500k–1M
Est. revenue
$248k–$668k after Steam's cut $452k–$1.0M before the cut
$0.99
16k reviews
Very Positive
SimulationIndie
Elite Dangerous
2015
Est. copies
≈ 5.2M–8.5M
7.7x vs typical
SteamSpy 2M–5M
Est. revenue
$28.8M–$77.4M after Steam's cut $52.3M–$119.1M before the cut
$19.99
107k reviews
Mostly Positive
Space SimSpace
Hardspace: Shipbreaker
2022
Est. copies
≈ 554k–900k
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$5.3M–$14.3M after Steam's cut $9.7M–$22.0M before the cut
$34.99
22k reviews
Very Positive
SpaceSci-fi
EVERSPACE™
2017
Est. copies
≈ 394k–641k
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.8M after Steam's cut $3.9M–$9.0M before the cut
$19.99
11k reviews
Mostly Positive
SpaceAction Roguelike
Universe Sandbox Legacy
2011
Est. copies
≈ 188k–306k
SteamSpy 500k–1M
Est. revenue
Free
Free
3k reviews
Very Positive
SimulationSandbox
Star Trek™: Bridge Crew
2017
Est. copies
≈ 112k–182k
SteamSpy 200k–500k
Est. revenue
Free
Free
3k reviews
Mostly Positive
STAR WARS™: Squadrons
2020
Est. copies
≈ 698k–1.1M
2.0x vs typical
SteamSpy 1M–2M
Est. revenue
$7.7M–$20.6M after Steam's cut $14.0M–$31.8M before the cut
$39.99
28k reviews
Mixed
FlightSpace
Space Pirates And Zombies 2
2017
Est. copies
≈ 98k–159k
SteamSpy 200k–500k
Est. revenue
$537k–$1.4M after Steam's cut $977k–$2.2M before the cut
$19.99
3k reviews
Mostly Positive
SpaceStrategy

Sizing up your own game? See what its genre can realistically do before you build it.