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How many copies did Super Ninja Miner sell?

Estimated copies sold
≈ 595–967
$817–$2k after Steam's cut $1k–$3k before the cut
from 24 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Super Ninja Miner out and predicted the genre from its 8 similar games. Every figure here, including Super Ninja Miner's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 294k–739k
best case 5.8M (Celeste)
Games like Super Ninja Miner

The middle of these games

≈ 294k–739k copies

≈ $2.1M–$3.6M after Steam's cut

from ~10k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Celeste at ≈ 4.4M–7.2M copies, ≈ $24.5M–$65.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 455 to 2k.
The genre you'd be entering
Your set
Your set clusters on Platformer (8 of 8) and 2D Platformer (6 of 8).
The winners
Winners here lead with Platformer, priced around $17. The breakout hits carry Co-op + Level Editor + Multiplayer; a typical game here doesn't.
The era
The games you compared span 2009 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Braid
2009
Est. copies
≈ 629k–1.0M
SteamSpy 1M–2M
Est. revenue
$2.6M–$7.0M after Steam's cut $4.7M–$10.7M before the cut
$14.99
10k reviews
Very Positive
Puzzle-PlatformerPuzzle
Hue
2016
Est. copies
≈ 472k–767k
SteamSpy 500k–1M
Est. revenue
$1.9M–$5.2M after Steam's cut $3.5M–$8.0M before the cut
$14.99
11k reviews
Very Positive
IndiePuzzle
Thank Goodness You're Here!
2024
Est. copies
≈ 209k–339k
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.1M after Steam's cut $2.1M–$4.7M before the cut
$19.99
8k reviews
Overwhelmingly Positive
AdventureComedy
Thomas Was Alone
2012
Est. copies
≈ 593k–964k
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.4M after Steam's cut $3.0M–$6.7M before the cut
$9.99
9k reviews
Very Positive
PlatformerNarration
Deepest Sword
2021
Est. copies
≈ 270k–440k
SteamSpy 500k–1M
Est. revenue
Free
Free
11k reviews
Very Positive
Pixel Graphics2D Platformer
BattleBlock Theater®
2014
Est. copies
≈ 4.1M–6.6M
7.5x vs typical
SteamSpy 2M–5M
Est. revenue
$16.8M–$45.2M after Steam's cut $30.6M–$69.6M before the cut
$14.99
73k reviews
Overwhelmingly Positive
Celeste
2018
Est. copies
≈ 4.4M–7.2M
15x vs typical
SteamSpy 2M–5M
Est. revenue
$24.5M–$65.8M after Steam's cut $44.5M–$101.2M before the cut
$19.99
146k reviews
Overwhelmingly Positive
The Pedestrian
2020
Est. copies
≈ 151k–245k
SteamSpy 200k–500k
Est. revenue
$830k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
$19.99
6k reviews
Overwhelmingly Positive
PuzzlePuzzle-Platformer

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