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How many copies did Five Nights At Floppa sell?

Estimated copies sold
≈ 33k–54k
$27k–$73k after Steam's cut $49k–$112k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Five Nights At Floppa out and predicted the genre from its 8 similar games. Every figure here, including Five Nights At Floppa's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.7M–4.2M
best case 50.8M (Dead by Daylight)
Games like Five Nights At Floppa

The middle of these games

≈ 2.7M–4.2M copies

≈ $12.0M–$30.1M after Steam's cut

from ~93k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

No genre covers most of your similar games. The closest is Horror (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Dead by Daylight at ≈ 38.7M–62.9M copies, ≈ $212.7M–$571.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 40k reviews in their first month; the spread ran 7k to 144k.
The genre you'd be entering
Your set
Your set clusters on Horror (3 of 8) and Co-op (2 of 8).
The winners
Winners here lead with Sandbox + Gore, priced around $10. The breakout hits carry Multiplayer; a typical game here doesn't.
The era
The games you compared span 2015 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

People Playground
2019
Est. copies
≈ 9.1M–14.9M
3.4x vs typical
SteamSpy 5M–10M
Est. revenue
$25.1M–$67.5M after Steam's cut $45.7M–$103.9M before the cut
$9.99
317k reviews
Overwhelmingly Positive
SandboxGore
Fall Guys
2020
Est. copies
≈ 11.6M–18.9M
5.0x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
469k reviews
Very Positive
MultiplayerParty Game
Dead by Daylight
2016
Est. copies
≈ 38.7M–62.9M
10x vs typical
SteamSpy 20M–50M
Est. revenue
$212.7M–$571.8M after Steam's cut $386.7M–$879.7M before the cut
$19.99
930k reviews
Mostly Positive
HorrorMultiplayer
R.E.P.O.
2025
Est. copies
≈ 10.4M–17.0M
4.5x vs typical
SteamSpy 10M–20M
Est. revenue
$28.7M–$77.0M after Steam's cut $52.1M–$118.5M before the cut
$9.99
421k reviews
Overwhelmingly Positive
HorrorOnline Co-Op
Undertale
2015
Est. copies
≈ 16.5M–26.8M
3.6x vs typical
SteamSpy 5M–10M
Est. revenue
$45.3M–$121.9M after Steam's cut $82.4M–$187.6M before the cut
$9.99
338k reviews
Overwhelmingly Positive
Great SoundtrackStory Rich
Cookie Clicker
2021
Est. copies
≈ 2.3M–3.7M
SteamSpy 2M–5M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.7M–$13.1M before the cut
$4.99
93k reviews
Overwhelmingly Positive
ClickerIdler
Pizza Tower
2023
Est. copies
≈ 1.8M–2.9M
SteamSpy 1M–2M
Est. revenue
$9.9M–$26.6M after Steam's cut $18.0M–$40.9M before the cut
$19.99
73k reviews
Overwhelmingly Positive
Great Soundtrack2D Platformer
Firewatch
2016
Est. copies
≈ 4.1M–6.7M
SteamSpy 2M–5M
Est. revenue
$22.7M–$61.1M after Steam's cut $41.3M–$93.9M before the cut
$19.99
99k reviews
Very Positive
AdventureAtmospheric

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