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How many copies did Nine Nights sell?

Estimated copies sold
≈ 645–1k
$2k–$6k after Steam's cut $4k–$10k before the cut
from 26 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Nine Nights out and predicted the genre from its 8 similar games. Every figure here, including Nine Nights's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 33k–312k
best case 929k (Sifu)
Games like Nine Nights

The middle of these games

≈ 33k–312k copies

≈ $267k–$4.4M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Sifu at ≈ 708k–1.2M copies, ≈ $7.8M–$20.9M after Steam's cut.

What it took to get here
About half the games that made it here had over 944 reviews in their first month; the spread ran 120 to 7k.
The genre you'd be entering
Your set
Your set clusters on Action-Adventure (5 of 8) and Martial Arts (5 of 8).
The winners
Winners here lead with Martial Arts + Beat 'em up, priced around $40.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Xuan-Yuan Sword VII
2020
Est. copies
≈ 237k–386k
2.9x vs typical
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.1M after Steam's cut $4.2M–$9.5M before the cut
$34.99
10k reviews
Mixed
RPGMartial Arts
Troublemaker
2023
Est. copies
≈ 28k–46k
SteamSpy 20k–50k
Est. revenue
$157k–$421k after Steam's cut $285k–$648k before the cut
$19.99
1k reviews
Very Positive
AdventureBeat 'em up
LIZARDS MUST DIE 2
2025
Est. copies
≈ 62k–100k
SteamSpy 200k–500k
Est. revenue
$170k–$457k after Steam's cut $309k–$703k before the cut
$9.99
2k reviews
Very Positive
Hack and SlashCo-op Campaign
Sifu
2023
Est. copies
≈ 708k–1.2M
8.6x vs typical
SteamSpy 500k–1M
Est. revenue
$7.8M–$20.9M after Steam's cut $14.2M–$32.2M before the cut
$39.99
29k reviews
Very Positive
ActionMartial Arts
NINJA GAIDEN 2 Black
2025
Est. copies
≈ 103k–167k
SteamSpy 50k–100k
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.8M before the cut
$49.99
4k reviews
Mostly Positive
ActionMartial Arts
Lost Judgment
2022
Est. copies
≈ 238k–387k
2.9x vs typical
SteamSpy 500k–1M
Est. revenue
$2.6M–$7.0M after Steam's cut $4.8M–$10.8M before the cut
$39.99
10k reviews
Very Positive
ActionAdventure
Echoes of Yi : Samsara
2025
Est. copies
≈ 14k–23k
SteamSpy under 20k
Est. revenue
$77k–$206k after Steam's cut $139k–$317k before the cut
$19.99
562 reviews
Mixed
Action-AdventureRPG
BAKERU
2024
Est. copies
≈ 10k–16k
SteamSpy under 20k
Est. revenue
$110k–$295k after Steam's cut $199k–$454k before the cut
$39.99
402 reviews
Very Positive
ActionAdventure

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